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ls:: Hive in H/V
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@@ -1643,8 +1643,9 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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case laHive:
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if(fargen) {
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if(hrand(2000) < (ls::tame_chaos() ? 1000 : (PURE && !ls::any_chaos()) ?200: ls::any_chaos() ? 10 : 2) && !safety)
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if(hrand(2000) < (ls::tame_chaos() ? 1000 : (PURE && !ls::any_chaos()) ?200: ls::any_chaos() ? 10 : ls::horodisk_structure() ? 50 : ls::hv_structure() ? 10 : 2) && !safety)
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hive::createBugArmy(c);
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if(hrand_monster(20000) < 10 && ls::horodisk_structure()) c->monst = moPirate;
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if(hrand(2000) < 100 && !c->wall && !c->item && !c->monst) {
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int nww = 0;
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for(int i=0; i<c->type; i++) if(c->move(i) && c->move(i)->wall == waWaxWall)
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