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ls:: Hive in H/V
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@@ -274,7 +274,7 @@ void celldrawer::setcolors() {
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if(c->wall == waWaxWall) wcol = c->landparam;
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if(items[itOrbInvis] && c->wall == waNone && c->landparam)
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fcol = gradient(fcol, 0xFF0000, 0, c->landparam, 100);
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if(c->bardir == NOBARRIERS && c->barleft)
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if(among(int(c->bardir), NOBARRIERS, NOBARRIERS2) && c->barleft)
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fcol = minf[moBug0+c->barright].color;
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break;
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case laSwitch:
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