From 8bf4345cc200b2b57852c23e13df1d4ac1467804 Mon Sep 17 00:00:00 2001 From: IWonderWhatThisApiDoes Date: Wed, 28 Feb 2024 18:58:53 +0100 Subject: [PATCH] Draw player's hair above their face --- polygons.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/polygons.cpp b/polygons.cpp index 4a073525..807ff97f 100644 --- a/polygons.cpp +++ b/polygons.cpp @@ -1503,7 +1503,7 @@ void geometry_information::prepare_shapes() { bshape(shHood, PPR::MONSTER_HAT0, scalefactor, 123); bshape(shPirateHood, PPR::MONSTER_HAT0, scalefactor, 125); bshape(shEyepatch, PPR::MONSTER_HAT1, scalefactor, 126); - bshape(shPHead, PPR::MONSTER_HEAD, scalefactor, 127); + bshape(shPHead, PPR::MONSTER_HAIR, scalefactor, 127); shGolemhead = shDisk; shGolemhead.prio = PPR::MONSTER_HEAD; bshape(shFemaleHair, PPR::MONSTER_HAIR, scalefactor, 128); bshape(shWitchHair, PPR::MONSTER_HAIR, scalefactor, 129);