From eb4156fe29cf57cf3ec5d372553bc530721441fe Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 25 Jun 2019 09:55:25 +0200 Subject: [PATCH] fixed a crash bug with Bulls pushing things offscreen --- game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.cpp b/game.cpp index 62dff079..9ef6acc4 100644 --- a/game.cpp +++ b/game.cpp @@ -4076,7 +4076,7 @@ void determinizeBull(cell *c, int *posdir, int& nc) { // use the previous PC's positions as the tiebreaker for(int k=0; k1; k++) { int pts[MAX_EDGE]; - for(int d=0; dmove(posdir[d]), k); + for(int d=0; dcmove(posdir[d]), k); int bestpts = 1000; for(int d=0; d