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more map effects for the new stuff

This commit is contained in:
Zeno Rogue
2020-02-29 04:07:17 +01:00
parent 395d56f581
commit eb15070ac4
5 changed files with 15 additions and 4 deletions

View File

@@ -603,7 +603,7 @@ EX void moverefresh(bool turn IS(true)) {
addMessage(XLAT("%The1 drowns!", c->monst));
if(isBull(c->monst)) {
addMessage(XLAT("%The1 is filled!", c->wall));
c->wall = waNone;
c->wall = waShallow;
}
fallMonster(c, AF_FALL);
}