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rogueviz/presentation:: refactured get_texture
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@ -159,23 +159,23 @@ void draw_texture(texture::texture_data& tex, ld dx, ld dy, ld scale1) {
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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}
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void sub_picture(string s, flagtype flags, ld dx, ld dy, ld scale) {
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texture::texture_data& get_texture(string s, flagtype flags = 0) {
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if(!textures.count(s)) {
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auto& tex = textures[s];
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println(hlog, "rt = ", tex.readtexture(s));
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println(hlog, "gl = ", tex.loadTextureGL());
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}
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auto& tex = textures[s];
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return textures[s];
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}
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void sub_picture(string s, flagtype flags, ld dx, ld dy, ld scale) {
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auto& tex = get_texture(s);
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flat_model_enabler fme;
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draw_texture(tex, dx, dy, scale);
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}
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void show_picture(presmode mode, string s, flagtype flags) {
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if(mode == pmStartAll) {
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auto& tex = textures[s];
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println(hlog, "rt = ", tex.readtexture(s));
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println(hlog, "gl = ", tex.loadTextureGL());
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}
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if(mode == pmStartAll) get_texture(s);
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add_stat(mode, [s, flags] { sub_picture(s, flags); return false; });
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}
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