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	fixed the boat protection given by Orb of Winter
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		| @@ -362,7 +362,8 @@ EX bool makeflame(cell *c, int timeout, bool checkonly) { | ||||
|     return false; | ||||
|   else if(c->wall == waBoat) { | ||||
|     if(isPlayerOn(c) && markOrb(itOrbWinter)) { | ||||
|       addMessage(XLAT("%the1 protects your boat!", itOrbWinter)); | ||||
|       if(!checkonly) addMessage(XLAT("%the1 protects your boat!", itOrbWinter)); | ||||
|       return true; | ||||
|       } | ||||
|     if(checkonly) return true; | ||||
|     if(c->cpdist <= 7) | ||||
|   | ||||
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