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fixed Crossroads in ls::single, also enabled Crossroads V
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@@ -2461,7 +2461,10 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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else {
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if(hyperstonesUnlocked() && hrand(25000) < min(PT(tkills(), 2000), 5000) && notDippingFor(itHyperstone))
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c->item = itHyperstone;
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if(hrand_monster(4000) < items[itHyperstone] && !c->monst) {
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int freq = 4000;
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if(ls::single() && specialland == laCrossroads5)
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freq = 250;
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if(hrand_monster(freq) < items[itHyperstone] && !c->monst) {
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// only interesting monsters here!
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eMonster cm = crossroadsMonster();
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if(cm == moIvyRoot) buildIvy(c, 0, c->type);
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