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fixed crashes in Camelot
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@@ -32,6 +32,7 @@ int getAnthraxData(cell *c, bool b) {
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int roundTableRadius(cell *c) {
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int roundTableRadius(cell *c) {
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if(eubinary) return 28;
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if(eubinary) return 28;
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if(tactic::on) return getAnthraxData(c, true);
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if(tactic::on) return getAnthraxData(c, true);
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if(!c->master->alt) return 28;
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return c->master->alt->alt->emeraldval & GRAIL_RADIUS_MASK;
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return c->master->alt->alt->emeraldval & GRAIL_RADIUS_MASK;
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}
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}
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