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fixup to last: euc in sol actually works

This commit is contained in:
Zeno Rogue 2022-12-15 19:00:41 +01:00
parent 33380fba89
commit e8b93600f7

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@ -71,7 +71,7 @@ void compute_skyvertices(const vector<sky_item>& sky) {
if(!draw_sky) return; if(!draw_sky) return;
if(vid.wall_height < 0 && geom3::euc_in_hyp()) return; /* just looks bad, hollow horospheres should not have sky */ if(vid.wall_height < 0 && geom3::euc_in_hyp()) return; /* just looks bad, hollow horospheres should not have sky */
if(vid.wall_height < 0 && meuclid && geom3::ggclass() == gcNIH) return; /* same */ if(vid.wall_height < 0 && meuclid && geom3::ggclass() == gcNIH) return; /* same */
if(among(geom3::ggclass(), gcSol, gcSolN)) return; /* errors */ if(mhyperbolic && among(geom3::ggclass(), gcSol, gcSolN)) return; /* errors */
int sk = get_skybrightness(); int sk = get_skybrightness();