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fix CR4 achievement
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@ -1521,7 +1521,7 @@ EX void movecost(cell* from, cell *to, int phase) {
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}
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#endif
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if(to->land ==laDesert && !geometry && (phase & 2) && !cheater) {
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if(to->land == laCrossroads4 && !geometry && (phase & 2) && !cheater) {
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achievement_gain_once("CR4");
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changes.value_set(chaosUnlocked, true);
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}
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