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	fix CR4 achievement
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		| @@ -1521,7 +1521,7 @@ EX void movecost(cell* from, cell *to, int phase) { | ||||
|     } | ||||
| #endif | ||||
|    | ||||
|   if(to->land ==laDesert && !geometry && (phase & 2) && !cheater) { | ||||
|   if(to->land == laCrossroads4 && !geometry && (phase & 2) && !cheater) { | ||||
|     achievement_gain_once("CR4"); | ||||
|     changes.value_set(chaosUnlocked, true); | ||||
|     } | ||||
|   | ||||
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