From e866fd8ba3a3be84c8b36c89acc8ea09e5dad289 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 20 Aug 2018 16:45:48 +0200 Subject: [PATCH] fixed a crash when switching to arcm from gp or irr --- archimedean.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/archimedean.cpp b/archimedean.cpp index cdf2d356..3f35e38e 100644 --- a/archimedean.cpp +++ b/archimedean.cpp @@ -753,7 +753,7 @@ bool symbol_editing; void enable(archimedean_tiling& arct) { stop_game(); if(geometry != gArchimedean) targetgeometry = gArchimedean, stop_game_and_switch_mode(rg::geometry); - nonbitrunc = true; need_reset_geometry = true; + nonbitrunc = true; need_reset_geometry = true; gp::on = false; irr::on = false; patterns::whichPattern = 0; if(texture::config.tstate == texture::tsActive && texture::cgroup == cpThree) patterns::whichPattern = patterns::PAT_COLORING;