From e82f1906e122f18294cf7eea2f8c2ec5e7b715a6 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 28 Nov 2019 00:09:07 +0100 Subject: [PATCH] fixed the displayed Gold requirement for the Dead Caves in OSM --- content.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content.cpp b/content.cpp index 9fe85134..0f2442a4 100644 --- a/content.cpp +++ b/content.cpp @@ -1165,7 +1165,7 @@ LAND( 0x421C52, "Vineyard", laWineyard, ZERO, itWine, RESERVED, vinehelp) LAND( 0x104040, "Dead Cave", laDeadCaves, ZERO | LF_TROLL, itSilver, RESERVED, deadcavehelp) NATIVE((m == moEarthElemental || m == moDarkTroll) ? 2 : (m == moGoblin || m == moSeep) ? 1 : 0) - REQ(GOLD(R60) ITEMS(itGold, 10)) + REQ(GOLD(R60) ITEMS(itGold, U10)) LAND( 0x705020, "Hive", laHive, ZERO, itRoyalJelly, RESERVED, hivehelp) NATIVE(isBug(m) ? 1 : 0)