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Fix some typos in the README.
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A puzzle roguelike in the hyperbolic plane. See the [HyperRogue website](http://roguetemple.com/z/hyper.php) for detailed and most up-to-date information.
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A puzzle roguelike in the hyperbolic plane. See the [HyperRogue website](http://roguetemple.com/z/hyper.php) for detailed and most up-to-date information.
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Compiled executables can be downloaded from [itch.io](https://zenorogue.itch.io/hyperrogue) and from the [HyperRogue website](http://www.roguetemple.com/z/hyper/download.php).
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Compiled executables can be downloaded from [itch.io](https://zenorogue.itch.io/hyperrogue) and from the [HyperRogue website](http://www.roguetemple.com/z/hyper/download.php).
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Released under [GNU General Public License, version 2](http://www.gnu.org/licenses/gpl-2.0.html). As such, it comes with without any warranty.
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Released under [GNU General Public License, version 2](http://www.gnu.org/licenses/gpl-2.0.html). As such, it comes without any warranty.
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If you would like to thank me for HyperRogue, you can support the development by buying paid versions (with more up-to-date content and some social and competitive features), or [in other ways](http://www.roguetemple.com/z/donate.php?id=hyper).
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If you would like to thank me for HyperRogue, you can support the development by buying paid versions (with more up-to-date content and some social and competitive features), or [in other ways](http://www.roguetemple.com/z/donate.php?id=hyper).
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You can contact me at zeno@attnam.com, or at [my blog](http://zenorogue.blogspot.com/), or via [Twitter](https://twitter.com/ZenoRogue).
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You can contact me at zeno@attnam.com, or at [my blog](http://zenorogue.blogspot.com/), or via [Twitter](https://twitter.com/ZenoRogue).
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@ -37,9 +37,9 @@ You can see tooltips by placing the mouse over stuff. You can also right click t
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Press v to configure the game. You can also rotate the world by pressing arrow keys, PageUp and PageDn (not numpad). You can center on the PC by pressing Home.
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Press v to configure the game. You can also rotate the world by pressing arrow keys, PageUp and PageDn (not numpad). You can center on the PC by pressing Home.
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Your scores and other stats about your games are recorded to file hyperrogue.log (in Linux, *~/.hyperrogue.log*). You can save your configation to file hyperrogue.ini (in Linux, *~/.hyperrogue.ini*).
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Your scores and other stats about your games are recorded to file hyperrogue.log (in Linux, *~/.hyperrogue.log*). You can save your configuration to file hyperrogue.ini (in Linux, *~/.hyperrogue.ini*).
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The surface the game is played on is called a hyperbolic plane. It seems there is just a very small amount of games and other works of art which use hyperbolic geometry (the most well known are some works of M.C.Escher).
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The surface the game is played on is called a hyperbolic plane. It seems there is just a very small amount of games and other works of art which use hyperbolic geometry (the most well known are some works of M.C. Escher).
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The game dynamically generates new parts of the world as you move. Due to nature of the hyperbolic plane, the chances that you get back to a place where you have been before are very low (unless you go back exactly the same way). See more information about the geometry used [on the blog](http://zenorogue.blogspot.com/2012/03/hyperbolic-geometry-in-hyperbolic-rogue.html).
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The game dynamically generates new parts of the world as you move. Due to nature of the hyperbolic plane, the chances that you get back to a place where you have been before are very low (unless you go back exactly the same way). See more information about the geometry used [on the blog](http://zenorogue.blogspot.com/2012/03/hyperbolic-geometry-in-hyperbolic-rogue.html).
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