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fixed some minor issues with HyperRogue's 3D
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@ -176,7 +176,7 @@ ld sqhypot3(const hyperpoint& h) {
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ld zlevel(const hyperpoint &h) {
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ld zlevel(const hyperpoint &h) {
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if(euclid) return h[2];
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if(euclid) return h[2];
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else if(sphere) return sqrt(intval(h, Hypc));
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else if(sphere) return sqrt(intval(h, Hypc));
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else return sqrt(-intval(h, Hypc));
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else return (h[2] < 0 ? -1 : 1) * sqrt(-intval(h, Hypc));
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}
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}
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// display a hyperbolic point
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// display a hyperbolic point
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@ -171,7 +171,7 @@ void add1(const hyperpoint& H) {
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int spherespecial, spherephase;
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int spherespecial, spherephase;
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bool is_behind(const hyperpoint& H) {
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bool is_behind(const hyperpoint& H) {
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return pmodel == mdDisk && vid.alpha + H[2] <= BEHIND_LIMIT;
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return pmodel == mdDisk && (hyperbolic ? H[2] >= 0 : true) && vid.alpha + H[2] <= BEHIND_LIMIT;
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}
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}
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hyperpoint be_just_on_view(const hyperpoint& H1, const hyperpoint &H2) {
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hyperpoint be_just_on_view(const hyperpoint& H1, const hyperpoint &H2) {
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