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clearing unused TriheptaSpecial shapes to fix a crash on iOS
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@@ -1067,7 +1067,7 @@ void geometry_information::prepare_shapes() {
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bshape(shAsymmetric, PPR::TEXT, scalefactor, 374);
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for(auto& sh: shTriheptaSpecial) sh.s = sh.e = 0;
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for(auto& sh: shTriheptaSpecial) sh.clear();
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bshape(shTriheptaSpecial[2], PPR::FLOOR, scalefactor, 32);
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bshape(shTriheptaSpecial[3], PPR::FLOOR, scalefactor, 33);
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