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11.3z
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@ -4104,3 +4104,32 @@ Geometries:
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- three new projections
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- Camelot help now mentions Crossroads IV
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- fixed premature victory screen in minesweeper
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2020-09-17 04:32 Update 11.3z:
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geometries and projections:
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- Nil can be now viewed in the loximuthal model, or in the Heisenberg model with changed orientation, or a mix
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- several new projections of S2/H2 based on cartography
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- chessboard pattern in 'unrectified' tessellations (also fixed the variation selection)
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- improved correctness checking for Archimedean symbols: 6,5 or 6,4,2 are no longer valid
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UI:
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- you can now configure camera movement/rotation speed
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- highlight feature is now separate from monster display, and you can configure permanent superhighlight
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- the 'copy' button in the Map Editor now works with the mouse
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game bugfixes:
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- improved Key generation in Land of Mirrors
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- you can now push Statue into Fire with Orb of Winter
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- fixed Free Wall unlock requirements in OSM
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- fix the Crossroads IV achievement (which also enables the Chaos Mode)
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- fixed Halloween (which was working completely incorrectly)
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graphics/UI bugfixes:
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- orb of domination X is no longer huge
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- fixed Yendor/Grail collection benefit help message in OSM
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- fixed errors with mirrors walls: monsters face the player correctly (except Mirror Spirits); mimics in mirrors display their X-signs correctly; player in mirror displays their X sign while previously they did not
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- down arrow in menus now works opposite to the up arrow (rolls around)
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- issues with racing (e.g. in band model) should be fixed
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- keys are buffered correctly (no more crash when clicking help quickly)
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- prevented crash when negative numbers are entered in 'view cells by distance'
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