This commit is contained in:
Zeno Rogue 2020-09-17 04:37:57 +02:00
parent c4ca0840be
commit e3a45b0141
2 changed files with 31 additions and 2 deletions

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@ -4104,3 +4104,32 @@ Geometries:
- three new projections
- Camelot help now mentions Crossroads IV
- fixed premature victory screen in minesweeper
2020-09-17 04:32 Update 11.3z:
geometries and projections:
- Nil can be now viewed in the loximuthal model, or in the Heisenberg model with changed orientation, or a mix
- several new projections of S2/H2 based on cartography
- chessboard pattern in 'unrectified' tessellations (also fixed the variation selection)
- improved correctness checking for Archimedean symbols: 6,5 or 6,4,2 are no longer valid
UI:
- you can now configure camera movement/rotation speed
- highlight feature is now separate from monster display, and you can configure permanent superhighlight
- the 'copy' button in the Map Editor now works with the mouse
game bugfixes:
- improved Key generation in Land of Mirrors
- you can now push Statue into Fire with Orb of Winter
- fixed Free Wall unlock requirements in OSM
- fix the Crossroads IV achievement (which also enables the Chaos Mode)
- fixed Halloween (which was working completely incorrectly)
graphics/UI bugfixes:
- orb of domination X is no longer huge
- fixed Yendor/Grail collection benefit help message in OSM
- fixed errors with mirrors walls: monsters face the player correctly (except Mirror Spirits); mimics in mirrors display their X-signs correctly; player in mirror displays their X sign while previously they did not
- down arrow in menus now works opposite to the up arrow (rolls around)
- issues with racing (e.g. in band model) should be fixed
- keys are buffered correctly (no more crash when clicking help quickly)
- prevented crash when negative numbers are entered in 'view cells by distance'

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "11.3y"
#define VERNUM_HEX 0xA839
#define VER "11.3z"
#define VERNUM_HEX 0xA83A
#include "sysconfig.h"