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kohonen:: no longer display rings in 3D if we are not in Kohonen
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@ -277,7 +277,7 @@ void analyze() {
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}
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bool coloring_3d(cell *c, const transmatrix& V) {
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if(WDIM == 3 && on)
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if(WDIM == 3 && on && kind == kKohonen)
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queuepoly(face_the_player(V), cgi.shRing, darkena(c->landparam_color, 0, 0xFF));
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return false;
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}
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