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fixed a possible crash in IMAGESAVE when SDL_PNGFormatAlpha(s) returns s
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@@ -631,7 +631,7 @@ EX }
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void IMAGESAVE(SDL_Surface *s, const char *fname) {
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SDL_Surface *s2 = SDL_PNGFormatAlpha(s);
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SDL_SavePNG(s2, fname);
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SDL_FreeSurface(s2);
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if(s != s2) SDL_FreeSurface(s2);
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}
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#endif
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