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	rv::notknot:: fixed the fog colors
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		| @@ -1051,7 +1051,6 @@ struct hrmap_notknot : hrmap { | ||||
|     } | ||||
|  | ||||
|   void add_fog() { | ||||
|     vector<color_t> cols = {0xFF000001, 0xC0C00001, 0x00FF0001, 0x00C0C001, 0x0000FF01, 0xC000C001}; | ||||
|     int id = 0; | ||||
|     map<cell*, pair<int, int> > dist; | ||||
|     vector<cell*> lst; | ||||
| @@ -1079,11 +1078,10 @@ struct hrmap_notknot : hrmap { | ||||
|       if(all[i]->where->c7->wall == waFloorA) { | ||||
|         cell *c = all[i]->result->c7; | ||||
|         if(dist.count(c)) continue; | ||||
|         int idd = (id++) % isize(cols); | ||||
|         int idd = (id++); | ||||
|         color_t col = rainbow_color(1, idd * 1. / qty); | ||||
|         col <<= 8; col |= 1; | ||||
|          | ||||
|         color(c, cols[idd], 0); | ||||
|         color(c, col, 0); | ||||
|         } | ||||
|      | ||||
|     for(int i=0; i<isize(lst); i++) { | ||||
|   | ||||
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