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3D:: disabled backwall optimization in sphere
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@ -4306,6 +4306,7 @@ int noclipped;
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void make_clipping_planes() {
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void make_clipping_planes() {
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clipping_planes.clear();
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clipping_planes.clear();
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if(sphere) return;
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auto add_clipping_plane = [] (ld x1, ld y1, ld x2, ld y2) {
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auto add_clipping_plane = [] (ld x1, ld y1, ld x2, ld y2) {
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using namespace hyperpoint_vec;
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using namespace hyperpoint_vec;
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ld z1 = 1, z2 = 1;
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ld z1 = 1, z2 = 1;
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