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fixed Hall of Mirrors with high sightrange
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@ -1378,6 +1378,11 @@ namespace mirror {
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cellwalker reflect(const cellwalker& cw) {
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cellwalker reflect(const cellwalker& cw) {
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if(!cw.c) return cw;
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if(!cw.c) return cw;
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if((cw.c->landparam & 255) == 0) {
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bool cando = false;
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forCellEx(c2, cw.c) if(c2->landparam & 255) cando = true;
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if(cando) buildEquidistant(cw.c);
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}
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int cid = (cw.c->landparam >> 8) & CACHEMASK;
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int cid = (cw.c->landparam >> 8) & CACHEMASK;
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if(cache[cid].first != cw.c) {
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if(cache[cid].first != cw.c) {
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cid = nextcache++;
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cid = nextcache++;
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