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all treasures are important in Daily
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2
hud.cpp
2
hud.cpp
@@ -130,7 +130,7 @@ int glyphflags(int gid) {
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f |= GLYPH_LOCAL | GLYPH_INSQUARE;
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f |= GLYPH_LOCAL | GLYPH_INSQUARE;
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if(i == localshardof(cwt.c->land)) f |= GLYPH_LOCAL2;
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if(i == localshardof(cwt.c->land)) f |= GLYPH_LOCAL2;
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}
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}
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if(i == treasureType(cwt.c->land))
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if(i == treasureType(cwt.c->land) || daily::on)
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f |= GLYPH_LOCAL | GLYPH_LOCAL2 | GLYPH_IMPORTANT | GLYPH_INSQUARE;
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f |= GLYPH_LOCAL | GLYPH_LOCAL2 | GLYPH_IMPORTANT | GLYPH_INSQUARE;
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if(i == itHolyGrail) {
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if(i == itHolyGrail) {
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if(items[i] >= 3 && !inv::on) f |= GLYPH_MARKOVER;
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if(items[i] >= 3 && !inv::on) f |= GLYPH_MARKOVER;
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