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no first kill message for cheaters
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commit
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2
game.cpp
2
game.cpp
@ -2374,7 +2374,7 @@ bool attackMonster(cell *c, flagtype flags, eMonster killer) {
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playSound(NULL, "message-roar");
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}
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if(tk == 0 && ntk > 0 && !tactic::on && !euclid && !sphere) {
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if(tk == 0 && ntk > 0 && !tactic::on && !euclid && !sphere && !cheater) {
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if(notthateasy(m))
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addMessage(XLAT("Quite tough, for your first fight."));
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else {
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