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wandering monsters and tkills
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2
game.cpp
2
game.cpp
@@ -349,6 +349,8 @@ int* killtable[] = {
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&kills[moHunterDog], &kills[moIceGolem], &kills[moVoidBeast],
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&kills[moJiangshi], &kills[moTerraWarrior],
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&kills[moSalamander], &kills[moLavaWolf],
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&kills[moSwitch1], &kills[moSwitch2],
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&kills[moMonk], &kills[moCrusher], &kills[moHexDemon], &kills[moAltDemon], &kills[moPair],
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NULL
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};
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