mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-10-31 19:36:16 +00:00
more intuitive file dialogs; texture config saving
This commit is contained in:
parent
ebd159825c
commit
e2080cd91e
22
config.cpp
22
config.cpp
@ -63,7 +63,9 @@ struct supersaver {
|
||||
virtual void reset() = 0;
|
||||
};
|
||||
|
||||
vector<shared_ptr<supersaver>> savers;
|
||||
typedef vector<shared_ptr<supersaver>> saverlist;
|
||||
|
||||
saverlist savers;
|
||||
|
||||
template<class T> struct dsaver : supersaver {
|
||||
T& val;
|
||||
@ -77,7 +79,7 @@ template<class T> struct saver : dsaver<T> {};
|
||||
|
||||
template<class T, class U, class V> void addsaver(T& i, U name, V dft) {
|
||||
auto s = make_shared<saver<T>> (i);
|
||||
s->dft = i = dft;
|
||||
s->dft = dft;
|
||||
s->name = name;
|
||||
savers.push_back(s);
|
||||
}
|
||||
@ -96,13 +98,17 @@ template<class T> struct saverenum : supersaver {
|
||||
void load(const string& s) { val = (T) atoi(s.c_str()); }
|
||||
};
|
||||
|
||||
template<class T, class U> void addsaverenum(T& i, U name) {
|
||||
template<class T, class U> void addsaverenum(T& i, U name, T dft) {
|
||||
auto s = make_shared<saverenum<T>> (i);
|
||||
s->dft = i;
|
||||
s->dft = dft;
|
||||
s->name = name;
|
||||
savers.push_back(s);
|
||||
}
|
||||
|
||||
template<class T, class U> void addsaverenum(T& i, U name) {
|
||||
addsaverenum(i, name, i);
|
||||
}
|
||||
|
||||
template<> struct saver<int> : dsaver<int> {
|
||||
saver<int>(int& val) : dsaver<int>(val) { }
|
||||
string save() { return its(val); }
|
||||
@ -127,6 +133,12 @@ template<> struct saver<unsigned> : dsaver<unsigned> {
|
||||
void load(const string& s) { val = (unsigned) strtoll(s.c_str(), NULL, 16); }
|
||||
};
|
||||
|
||||
template<> struct saver<string> : dsaver<string> {
|
||||
saver<string>(string& val) : dsaver<string>(val) { }
|
||||
string save() { return val; }
|
||||
void load(const string& s) { val = s; }
|
||||
};
|
||||
|
||||
template<> struct saver<ld> : dsaver<ld> {
|
||||
saver<ld>(ld& val) : dsaver<ld>(val) { }
|
||||
string save() { return ftssmart(val); }
|
||||
@ -318,6 +330,8 @@ void initConfig() {
|
||||
#if CAP_SHMUP
|
||||
shmup::initConfig();
|
||||
#endif
|
||||
|
||||
for(auto s: savers) s->reset();
|
||||
}
|
||||
|
||||
bool inSpecialMode() {
|
||||
|
15
dialogs.cpp
15
dialogs.cpp
@ -854,6 +854,8 @@ namespace dialog {
|
||||
string *cfileptr;
|
||||
bool editext = false;
|
||||
|
||||
bool_reaction_t file_action;
|
||||
|
||||
bool handleKeyFile(int sym, int uni);
|
||||
|
||||
void drawFileDialog() {
|
||||
@ -916,14 +918,14 @@ namespace dialog {
|
||||
string& s(*cfileptr);
|
||||
int i = size(s) - (editext?0:4);
|
||||
if(uni > 2000) sym = uni - 2000;
|
||||
if(sym == SDLK_RETURN || sym == SDLK_KP_ENTER || sym == SDLK_ESCAPE) {
|
||||
if(sym == SDLK_ESCAPE) {
|
||||
popScreen();
|
||||
return true;
|
||||
}
|
||||
/* else if(sym == SDLK_F2 || sym == SDLK_F3) {
|
||||
else if(sym == SDLK_RETURN || sym == SDLK_KP_ENTER) {
|
||||
// we pop and re-push, in case if action opens something
|
||||
popScreen();
|
||||
return false;
|
||||
} */
|
||||
if(!file_action()) pushScreen(drawFileDialog);
|
||||
}
|
||||
else if(sym == SDLK_F4) {
|
||||
editext = !editext;
|
||||
}
|
||||
@ -955,10 +957,11 @@ namespace dialog {
|
||||
return true;
|
||||
}
|
||||
|
||||
void openFileDialog(string& filename, string fcap, string ext) {
|
||||
void openFileDialog(string& filename, string fcap, string ext, bool_reaction_t action) {
|
||||
cfileptr = &filename;
|
||||
filecaption = fcap;
|
||||
cfileext = ext;
|
||||
file_action = action;
|
||||
pushScreen(dialog::drawFileDialog);
|
||||
}
|
||||
|
||||
|
3
hyper.h
3
hyper.h
@ -569,6 +569,7 @@ extern bool mousepressed, anyshiftclick;
|
||||
extern string help;
|
||||
|
||||
typedef function<void()> reaction_t;
|
||||
typedef function<bool()> bool_reaction_t;
|
||||
|
||||
extern reaction_t help_delegate;
|
||||
|
||||
@ -1173,7 +1174,7 @@ namespace dialog {
|
||||
extern int dialogflags;
|
||||
extern int dcenter;
|
||||
|
||||
void openFileDialog(string& filename, string fcap, string ext);
|
||||
void openFileDialog(string& filename, string fcap, string ext, bool_reaction_t action);
|
||||
|
||||
extern string infix;
|
||||
bool hasInfix(const string &s);
|
||||
|
@ -435,7 +435,6 @@ namespace mapeditor {
|
||||
displayButton(8, vid.yres-8-fs*11, XLAT("F1 = help"), SDLK_F1, 0);
|
||||
displayButton(8, vid.yres-8-fs*10, XLAT("F2 = save"), SDLK_F2, 0);
|
||||
displayButton(8, vid.yres-8-fs*9, XLAT("F3 = load"), SDLK_F3, 0);
|
||||
displayButton(8, vid.yres-8-fs*8, XLAT("F4 = file"), SDLK_F3, 0);
|
||||
displayButton(8, vid.yres-8-fs*7, XLAT("F5 = restart"), SDLK_F5, 0);
|
||||
displayButton(8, vid.yres-8-fs*6, XLAT("F6 = HQ shot"), SDLK_F6, 0);
|
||||
displayButton(8, vid.yres-8-fs*5, XLAT("F7 = player on/off"), SDLK_F7, 0);
|
||||
@ -763,23 +762,32 @@ namespace mapeditor {
|
||||
paintwhat_str = "paint";
|
||||
dialog::openColorDialog((unsigned&)(paintwhat = (painttype ==6 ? paintwhat : 0x808080)));
|
||||
}
|
||||
else if(sym == SDLK_F2) {
|
||||
if(mapstream::saveMap(levelfile.c_str()))
|
||||
addMessage(XLAT("Map saved to %1", levelfile));
|
||||
else
|
||||
addMessage(XLAT("Failed to save map to %1", levelfile));
|
||||
}
|
||||
else if(sym == SDLK_F5) {
|
||||
restartGame();
|
||||
}
|
||||
else if(sym == SDLK_F3) {
|
||||
if(mapstream::loadMap(levelfile.c_str()))
|
||||
addMessage(XLAT("Map loaded from %1", levelfile));
|
||||
else
|
||||
addMessage(XLAT("Failed to load map from %1", levelfile));
|
||||
else if(sym == SDLK_F2) {
|
||||
dialog::openFileDialog(levelfile, XLAT("level to save/load:"), ".lev", [] () {
|
||||
if(mapstream::saveMap(levelfile.c_str())) {
|
||||
addMessage(XLAT("Map saved to %1", levelfile));
|
||||
return true;
|
||||
}
|
||||
else if(sym == SDLK_F4)
|
||||
dialog::openFileDialog(levelfile, XLAT("level to save/load:"), ".lev");
|
||||
else {
|
||||
addMessage(XLAT("Failed to save map to %1", levelfile));
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
else if(sym == SDLK_F3)
|
||||
dialog::openFileDialog(levelfile, XLAT("level to save/load:"), ".lev", [] () {
|
||||
if(mapstream::loadMap(levelfile.c_str())) {
|
||||
addMessage(XLAT("Map loaded from %1", levelfile));
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
addMessage(XLAT("Failed to load map from %1", levelfile));
|
||||
return false;
|
||||
}
|
||||
});
|
||||
#if CAP_SDL
|
||||
else if(sym == SDLK_F6) {
|
||||
saveHighQualityShot();
|
||||
@ -1177,17 +1185,17 @@ namespace mapeditor {
|
||||
|
||||
bool onelayeronly;
|
||||
|
||||
void loadPicFile(const string& s) {
|
||||
bool loadPicFile(const string& s) {
|
||||
FILE *f = fopen(picfile.c_str(), "rt");
|
||||
if(!f) {
|
||||
addMessage(XLAT("Failed to load pictures from %1", picfile));
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
int err;
|
||||
char buf[200];
|
||||
if(!fgets(buf, 200, f)) {
|
||||
addMessage(XLAT("Failed to load pictures from %1", picfile));
|
||||
fclose(f); return;
|
||||
fclose(f); return false;
|
||||
}
|
||||
int vernum; err = fscanf(f, "%x", &vernum);
|
||||
printf("vernum = %x\n", vernum);
|
||||
@ -1213,13 +1221,14 @@ namespace mapeditor {
|
||||
addMessage(XLAT("Pictures loaded from %1", picfile));
|
||||
|
||||
buildpolys();
|
||||
return true;
|
||||
}
|
||||
|
||||
void savePicFile(const string& s) {
|
||||
bool savePicFile(const string& s) {
|
||||
FILE *f = fopen(picfile.c_str(), "wt");
|
||||
if(!f) {
|
||||
addMessage(XLAT("Failed to save pictures to %1", picfile));
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
fprintf(f, "HyperRogue saved picture\n");
|
||||
fprintf(f, "%x\n", VERNUM_HEX);
|
||||
@ -1241,6 +1250,7 @@ namespace mapeditor {
|
||||
fprintf(f, "\n-1\n");
|
||||
fclose(f);
|
||||
addMessage(XLAT("Pictures saved to %1", picfile));
|
||||
return true;
|
||||
}
|
||||
|
||||
void drawHandleKey(int sym, int uni) {
|
||||
@ -1303,14 +1313,17 @@ namespace mapeditor {
|
||||
colorkey = true;
|
||||
}
|
||||
|
||||
if(sym == SDLK_F4)
|
||||
dialog::openFileDialog(picfile, XLAT("pics to save/load:"), ".pic");
|
||||
|
||||
if(sym == SDLK_F2)
|
||||
savePicFile(picfile);
|
||||
dialog::openFileDialog(picfile, XLAT("pics to save/load:"), ".pic",
|
||||
[] () {
|
||||
return savePicFile(picfile);
|
||||
});
|
||||
|
||||
if(sym == SDLK_F3)
|
||||
loadPicFile(picfile);
|
||||
dialog::openFileDialog(picfile, XLAT("pics to save/load:"), ".pic",
|
||||
[] () {
|
||||
return loadPicFile(picfile);
|
||||
});
|
||||
|
||||
if(sym == SDLK_F7) {
|
||||
drawplayer = !drawplayer;
|
||||
|
269
textures.cpp
269
textures.cpp
@ -2,7 +2,7 @@
|
||||
|
||||
namespace texture {
|
||||
|
||||
GLuint textureid;
|
||||
GLuint textureid = 0;
|
||||
|
||||
SDL_Surface *convertSurface(SDL_Surface* s) {
|
||||
SDL_PixelFormat fmt;
|
||||
@ -29,15 +29,15 @@ SDL_Surface *convertSurface(SDL_Surface* s) {
|
||||
return SDL_ConvertSurface(s, &fmt, SDL_SWSURFACE);
|
||||
}
|
||||
|
||||
bool texture_read = false;
|
||||
|
||||
int twidth = 2048;
|
||||
|
||||
vector<int> expanded_data;
|
||||
|
||||
string texturename;
|
||||
string configname = "hyperrogue.txc";
|
||||
|
||||
eTextureState tstate;
|
||||
eTextureState tstate_max;
|
||||
|
||||
template<class T, class U> void scale_colorarray(int origdim, const T& src, const U& dest) {
|
||||
int ox = 0, tx = 0, partials[4];
|
||||
@ -65,12 +65,15 @@ template<class T, class U> void scale_colorarray(int origdim, const T& src, cons
|
||||
}
|
||||
}
|
||||
|
||||
void readtexture() {
|
||||
texture_read = true;
|
||||
bool readtexture() {
|
||||
|
||||
glGenTextures(1, &textureid );
|
||||
if(textureid == 0) glGenTextures(1, &textureid );
|
||||
|
||||
SDL_Surface *txt = IMG_Load(texturename.c_str());
|
||||
if(!txt) {
|
||||
addMessage(XLAT("Failed to load %1", texturename));
|
||||
return false;
|
||||
}
|
||||
auto txt2 = convertSurface(txt);
|
||||
|
||||
int tx = txt->w, ty = txt->h;
|
||||
@ -111,6 +114,7 @@ void readtexture() {
|
||||
GL_BGRA, GL_UNSIGNED_BYTE,
|
||||
&expanded_data[0] );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
transmatrix itt = Id;
|
||||
@ -258,7 +262,6 @@ void perform_mapping() {
|
||||
if(gsplits < 0) gsplits = 0;
|
||||
if(gsplits > 4) gsplits = 4;
|
||||
using namespace patterns;
|
||||
if(!texture_read) readtexture();
|
||||
texture_map.clear();
|
||||
for(auto p: gmatrix) {
|
||||
cell *c = p.first;
|
||||
@ -286,7 +289,7 @@ int forgeArgs() {
|
||||
using namespace arg;
|
||||
|
||||
if(0) ;
|
||||
else if(argis("-forge")) {
|
||||
else if(argis("-txpic")) {
|
||||
shift(); texturename = args();
|
||||
}
|
||||
|
||||
@ -294,6 +297,10 @@ int forgeArgs() {
|
||||
shift(); gsplits = argf();
|
||||
}
|
||||
|
||||
else if(argis("-txc")) {
|
||||
shift(); configname = args();
|
||||
}
|
||||
|
||||
else return 1;
|
||||
return 0;
|
||||
}
|
||||
@ -304,7 +311,6 @@ auto texture_hook =
|
||||
addHook(hooks_args, 100, forgeArgs);
|
||||
|
||||
void drawRawTexture() {
|
||||
if(!texture_read) readtexture();
|
||||
glDisable(GL_LIGHTING);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
@ -339,47 +345,7 @@ void drawRawTexture() {
|
||||
enum eTexturePanstate {tpsModel, tpsMove, tpsScale, tpsAffine, tpsZoom, tpsProjection};
|
||||
eTexturePanstate panstate;
|
||||
|
||||
void showMenu() {
|
||||
cmode = sm::SIDE | sm::MAYDARK | sm::DIALOG_STRICT_X;
|
||||
gamescreen(0);
|
||||
|
||||
if(tstate == tsAdjusting)
|
||||
drawRawTexture();
|
||||
|
||||
dialog::init(XLAT("texture mode"));
|
||||
|
||||
dialog::addSelItem(XLAT("select the texture's pattern"), XLAT("..."), 'r');
|
||||
dialog::addSelItem(XLAT("texture file"), texturename, 'f');
|
||||
dialog::addSelItem(XLAT("texture mode enabled"), its(tstate), 't');
|
||||
|
||||
if(tstate == tsAdjusting) {
|
||||
dialog::addBoolItem(XLAT("move the model"), panstate == tpsModel, 'm');
|
||||
dialog::addBoolItem(XLAT("move the texture"), panstate == tpsMove, 'a');
|
||||
dialog::addBoolItem(XLAT("zoom/scale the texture"), panstate == tpsScale, 'x');
|
||||
dialog::addBoolItem(XLAT("zoom/scale the model"), panstate == tpsZoom, 'z');
|
||||
dialog::addBoolItem(XLAT("projection"), panstate == tpsProjection, 'p');
|
||||
dialog::addBoolItem(XLAT("affine transformations"), panstate == tpsAffine, 'y');
|
||||
}
|
||||
|
||||
if(tstate == tsActive) {
|
||||
/* dialog::addSelItem(XLAT("texture scale"), fts(iscale), 's');
|
||||
dialog::addSelItem(XLAT("texture angle"), fts(irotate), 'a');
|
||||
dialog::addSelItem(XLAT("texture position X"), fts(ix), 'x');
|
||||
dialog::addSelItem(XLAT("texture position Y"), fts(iy), 'y'); */
|
||||
dialog::addSelItem(XLAT("grid alpha"), its(grid_alpha), 'g');
|
||||
dialog::addSelItem(XLAT("mesh alpha"), its(mesh_alpha), 'm');
|
||||
dialog::addSelItem(XLAT("precision"), its(gsplits), 'p');
|
||||
dialog::addSelItem(XLAT("color alpha"), its(color_alpha), 'c');
|
||||
}
|
||||
|
||||
dialog::addItem(XLAT("help"), SDLK_F1);
|
||||
dialog::addItem(XLAT("back"), '0');
|
||||
|
||||
getcstat = '-';
|
||||
|
||||
dialog::display();
|
||||
|
||||
if(holdmouse) {
|
||||
void mousemovement() {
|
||||
static hyperpoint lastmouse;
|
||||
|
||||
hyperpoint mouseeu = hpxyz((mousex - vid.xcenter + .0) / vid.scrsize, (mousey - vid.ycenter + .0) / vid.scrsize, 1);
|
||||
@ -439,6 +405,149 @@ void showMenu() {
|
||||
}
|
||||
}
|
||||
|
||||
patterns::patterninfo si_save;
|
||||
|
||||
saverlist texturesavers;
|
||||
|
||||
bool target_nontrunc;
|
||||
|
||||
void init_textureconfig() {
|
||||
texturesavers = move(savers);
|
||||
for(int i=0; i<3; i++)
|
||||
for(int j=0; j<3; j++)
|
||||
addsaver(itt[i][j], "texturematrix_" + its(i) + its(j), i==j ? 1 : 0);
|
||||
|
||||
for(int i=0; i<3; i++)
|
||||
for(int j=0; j<3; j++)
|
||||
addsaver(View[i][j], "viewmatrix_" + its(i) + its(j), i==j ? 1 : 0);
|
||||
|
||||
addsaverenum(targetgeometry, "geometry", gNormal);
|
||||
addsaverenum(target_nontrunc, "chamfering", false);
|
||||
// ... geometry parameters
|
||||
|
||||
addsaver(patterns::whichPattern, "pattern", 0);
|
||||
addsaver(patterns::subpattern_flags, "pattern flags", 0);
|
||||
|
||||
cell *ctr = euclid ? centerover : viewctr.h->c7;
|
||||
si_save = patterns::getpatterninfo0(ctr);
|
||||
|
||||
addsaver(si_save.id, "center type", 1);
|
||||
addsaver(si_save.dir, "center direction", 0);
|
||||
addsaver(si_save.reflect, "center reflection", false);
|
||||
addsaver(twidth, "texture resolution", 2048);
|
||||
addsaver(gsplits, "precision", 1);
|
||||
|
||||
addsaver(grid_alpha, "alpha grid", 0);
|
||||
addsaver(color_alpha, "alpha color", 0);
|
||||
addsaver(mesh_alpha, "alpha mesh", 0);
|
||||
|
||||
addsaver(vid.alpha, "projection", 1);
|
||||
addsaver(vid.scale, "scale", 1);
|
||||
|
||||
addsaver(texturename, "texture filename", "");
|
||||
|
||||
swap(texturesavers, savers);
|
||||
}
|
||||
|
||||
bool save_textureconfig() {
|
||||
init_textureconfig();
|
||||
FILE *f = fopen(configname.c_str(), "wt");
|
||||
if(!f) return false;
|
||||
|
||||
targetgeometry = geometry;
|
||||
target_nontrunc = nontruncated;
|
||||
|
||||
for(auto s: texturesavers) if(s->dosave())
|
||||
fprintf(f, "%s=%s\n", s->name.c_str(), s->save().c_str());
|
||||
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool load_textureconfig() {
|
||||
init_textureconfig();
|
||||
|
||||
FILE *f = fopen(configname.c_str(), "rt");
|
||||
if(!f) return false;
|
||||
swap(texturesavers, savers);
|
||||
for(auto s: savers) s->reset();
|
||||
loadNewConfig(f);
|
||||
swap(texturesavers, savers);
|
||||
fclose(f);
|
||||
|
||||
if(1) {
|
||||
dynamicval<char> d1(patterns::whichPattern, patterns::whichPattern);
|
||||
dynamicval<int> d2(patterns::subpattern_flags, patterns::subpattern_flags);
|
||||
|
||||
if(targetgeometry != geometry) {
|
||||
restartGame('g');
|
||||
return load_textureconfig();
|
||||
}
|
||||
|
||||
if(nontruncated != target_nontrunc) {
|
||||
restartGame('7');
|
||||
}
|
||||
}
|
||||
|
||||
if(!readtexture()) return false;
|
||||
drawthemap();
|
||||
perform_mapping();
|
||||
tstate = tstate_max = tsActive;
|
||||
return true;
|
||||
}
|
||||
|
||||
void showMenu() {
|
||||
cmode = sm::SIDE | sm::MAYDARK | sm::DIALOG_STRICT_X;
|
||||
gamescreen(0);
|
||||
|
||||
if(tstate == tsAdjusting)
|
||||
drawRawTexture();
|
||||
|
||||
dialog::init(XLAT("texture mode"));
|
||||
|
||||
if(tstate == tsOff) {
|
||||
dialog::addSelItem(XLAT("select the texture's pattern"), XLAT("..."), 'r');
|
||||
if(tstate_max == tsAdjusting)
|
||||
dialog::addSelItem(XLAT("readjust the texture"), texturename, 't');
|
||||
if(tstate_max == tsActive)
|
||||
dialog::addSelItem(XLAT("reactivate the texture"), texturename, 't');
|
||||
dialog::addSelItem(XLAT("open texture file"), texturename, 'o');
|
||||
dialog::addSelItem(XLAT("load texture config"), "...", 'l');
|
||||
}
|
||||
|
||||
if(tstate == tsAdjusting) {
|
||||
dialog::addSelItem(XLAT("enable the texture"), texturename, 't');
|
||||
dialog::addBoolItem(XLAT("move the model"), panstate == tpsModel, 'm');
|
||||
dialog::addBoolItem(XLAT("move the texture"), panstate == tpsMove, 'a');
|
||||
dialog::addBoolItem(XLAT("zoom/scale the texture"), panstate == tpsScale, 'x');
|
||||
dialog::addBoolItem(XLAT("zoom/scale the model"), panstate == tpsZoom, 'z');
|
||||
dialog::addBoolItem(XLAT("projection"), panstate == tpsProjection, 'p');
|
||||
dialog::addBoolItem(XLAT("affine transformations"), panstate == tpsAffine, 'y');
|
||||
dialog::addSelItem(XLAT("precision"), its(gsplits), 'p');
|
||||
}
|
||||
|
||||
if(tstate == tsActive) {
|
||||
/* dialog::addSelItem(XLAT("texture scale"), fts(iscale), 's');
|
||||
dialog::addSelItem(XLAT("texture angle"), fts(irotate), 'a');
|
||||
dialog::addSelItem(XLAT("texture position X"), fts(ix), 'x');
|
||||
dialog::addSelItem(XLAT("texture position Y"), fts(iy), 'y'); */
|
||||
dialog::addBoolItem(XLAT("deactivate the texture"), true, 't');
|
||||
dialog::addBoolItem(XLAT("readjust the texture"), true, 'r');
|
||||
dialog::addSelItem(XLAT("grid alpha"), its(grid_alpha), 'g');
|
||||
dialog::addSelItem(XLAT("mesh alpha"), its(mesh_alpha), 'm');
|
||||
dialog::addSelItem(XLAT("color alpha"), its(color_alpha), 'c');
|
||||
dialog::addSelItem(XLAT("save the texture config"), "...", 's');
|
||||
}
|
||||
|
||||
dialog::addItem(XLAT("help"), SDLK_F1);
|
||||
dialog::addItem(XLAT("back"), '0');
|
||||
|
||||
getcstat = '-';
|
||||
|
||||
dialog::display();
|
||||
|
||||
if(holdmouse) mousemovement();
|
||||
|
||||
keyhandler = [] (int sym, int uni) {
|
||||
// handlePanning(sym, uni);
|
||||
dialog::handleNavigation(sym, uni);
|
||||
@ -457,37 +566,61 @@ void showMenu() {
|
||||
else if(uni == 'z' && tstate == tsAdjusting) panstate = tpsZoom;
|
||||
else if(uni == 'p' && tstate == tsAdjusting) panstate = tpsProjection;
|
||||
|
||||
else if(uni == 'r')
|
||||
else if(uni == 's' && tstate == tsActive)
|
||||
dialog::openFileDialog(configname, XLAT("texture config to save:"), ".txc",
|
||||
[] () {
|
||||
return save_textureconfig();
|
||||
});
|
||||
|
||||
else if(uni == 'l' && tstate == tsOff)
|
||||
dialog::openFileDialog(configname, XLAT("texture config to load:"), ".txc",
|
||||
[] () {
|
||||
return load_textureconfig();
|
||||
});
|
||||
|
||||
else if(uni == 'r' && tstate == tsOff)
|
||||
pushScreen(patterns::showPattern);
|
||||
else if(uni == 'f')
|
||||
dialog::openFileDialog(texturename, XLAT("texture to load:"), ".png");
|
||||
else if(uni == 't') {
|
||||
if(tstate == tsOff) {
|
||||
tstate = tsAdjusting;
|
||||
|
||||
else if(uni == 'o' && tstate == tsOff)
|
||||
dialog::openFileDialog(texturename, XLAT("texture to load:"), ".png",
|
||||
[] () {
|
||||
if(readtexture()) {
|
||||
if(tstate_max == tsOff) tstate_max = tsAdjusting;
|
||||
tstate = tstate_max;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
});
|
||||
|
||||
else if(uni == 't' && tstate == tsOff)
|
||||
tstate = tstate_max;
|
||||
|
||||
else if((uni == 't' || uni == 'r') && tstate == tsAdjusting) {
|
||||
tstate = tstate_max = tsActive;
|
||||
perform_mapping();
|
||||
}
|
||||
else if(tstate == tsAdjusting) {
|
||||
tstate = tsActive;
|
||||
perform_mapping();
|
||||
}
|
||||
else {
|
||||
|
||||
else if(uni == 't' && tstate == tsActive)
|
||||
tstate = tsOff;
|
||||
|
||||
else if(uni == 'r' && tstate == tsActive) {
|
||||
tstate = tsAdjusting;
|
||||
texture_map.clear();
|
||||
}
|
||||
}
|
||||
else if(uni == 'g') {
|
||||
|
||||
else if(uni == 'g' && tstate == tsActive) {
|
||||
dialog::editNumber(grid_alpha, 0, 255, 15, 0, XLAT("grid alpha"),
|
||||
XLAT("Grid alpha."));
|
||||
}
|
||||
else if(uni == 'm') {
|
||||
else if(uni == 'm' && tstate == tsActive) {
|
||||
dialog::editNumber(mesh_alpha, 0, 255, 15, 0, XLAT("mesh alpha"),
|
||||
XLAT("Mesh alpha."));
|
||||
}
|
||||
else if(uni == 'c') {
|
||||
else if(uni == 'c' && tstate == tsActive) {
|
||||
dialog::editNumber(color_alpha, 0, 255, 15, 0, XLAT("color alpha"),
|
||||
XLAT("The higher the value, the less important the color of underlying terrain is."));
|
||||
}
|
||||
else if(uni == 'p') {
|
||||
else if(uni == 'p' && tstate == tsAdjusting) {
|
||||
dialog::editNumber(gsplits, 0, 4, 1, 1, XLAT("precision"),
|
||||
XLAT("precision"));
|
||||
dialog::reaction = perform_mapping;
|
||||
@ -498,6 +631,6 @@ void showMenu() {
|
||||
}
|
||||
|
||||
}
|
||||
// - dual grid
|
||||
// todo save/load texture configuration
|
||||
|
||||
// todo texture editor
|
||||
// todo `three octagons` with two colors
|
||||
|
Loading…
Reference in New Issue
Block a user