Orbs of the Dragon, Domination, and the Mind.

This commit is contained in:
Jacob Mandelson 2022-08-28 20:05:03 -07:00
parent cc29338305
commit e1f3df2e65
3 changed files with 22 additions and 4 deletions

View File

@ -286,9 +286,9 @@ hpcshape
shSabre, shTurban1, shTurban2, shVikingHelmet, shRaiderHelmet, shRaiderArmor, shRaiderBody, shRaiderShirt,
shWestHat1, shWestHat2, shGunInHand,
shKnightArmor, shKnightCloak, shWightCloak,
shGhost, shEyes, shSlime, shJelly, shJoint, shWormHead, shTentHead, shShark, shWormSegment, shSmallWormSegment, shWormTail, shSmallWormTail,
shSlimeEyes, shDragonEyes, shWormEyes, shGhostEyes,
shMiniGhost, shMiniEyes,
shGhost, shEyes, shSlime, shJelly, shJoint, shWormHead, shSmallWormHead, shTentHead, shShark, shWormSegment, shSmallWormSegment, shWormTail, shSmallWormTail,
shSlimeEyes, shDragonEyes, shSmallDragonEyes, shWormEyes, shSmallWormEyes, shGhostEyes,
shMiniGhost, shSmallEyes, shMiniEyes,
shHedgehogBlade, shSmallHedgehogBlade, shHedgehogBladePlayer,
shWolfBody, shWolfHead, shWolfLegs, shWolfEyes,
shWolfFrontLeg, shWolfRearLeg, shWolfFrontPaw, shWolfRearPaw,
@ -312,7 +312,7 @@ hpcshape
shRatHead, shRatTail, shRatEyes, shRatCape1, shRatCape2,
shWizardHat1, shWizardHat2,
shTortoise[13][6],
shDragonLegs, shDragonTail, shDragonHead, shDragonSegment, shDragonNostril,
shDragonLegs, shDragonTail, shDragonHead, shSmallDragonHead, shDragonSegment, shDragonNostril, shSmallDragonNostril,
shDragonWings,
shSolidBranch, shWeakBranch, shBead0, shBead1,
shBatWings, shBatBody, shBatMouth, shBatFang, shBatEye,

View File

@ -1109,6 +1109,18 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
}*/
else if (it == itOrbSpeed)
drawSpeed(Vit, 0.4);
else if (it == itOrbDragon) {
queuepolyat(Vit, cgi.shSmallDragonHead, dark, prio);
queuepolyat(Vit, cgi.shSmallDragonNostril, 0xFF, prio);
queuepolyat(Vit*Mirror, cgi.shSmallDragonNostril, 0xFF, prio);
queuepolyat(Vit, cgi.shSmallDragonEyes, 0x60, prio);
queuepolyat(Vit*Mirror, cgi.shSmallDragonEyes, 0x60, prio);
}
else if (it == itOrbDomination) {
queuepolyat(Vit, cgi.shSmallWormHead, dark, prio);
queuepolyat(Vit, cgi.shSmallWormEyes, 0x60, prio);
queuepolyat(Vit*Mirror, cgi.shSmallWormEyes, 0x60, prio);
}
else {
auto shape = (it == itOrbFriend) ? cgi.shTinyBird :
(it == itOrbSide1) ? cgi.shSmallPSword :
@ -1124,6 +1136,7 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
(it == itOrbLuck) ? cgi.shSmallerDodeca :
(it == itOrbFlash) ? cgi.shFlash :
(it == itOrbMorph || it == itOrbChaos || it == itOrbPlague) ? cgi.shSmallTreat :
(it == itOrbPsi) ? cgi.shDiskS :
cgi.shDisk;
queuepolyat(Vit, shape, dark, prio);
if (it == itOrbSide1 || it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism)

View File

@ -1268,6 +1268,7 @@ void geometry_information::prepare_shapes() {
copyshape(shJoint, shDisk, PPR::ONTENTACLE);
bshape(shTentHead, PPR::ONTENTACLE, scalefactor * wormscale, 79);
bshape(shWormHead, PPR::ONTENTACLE, scalefactor * wormscale, 80);
bshape(shSmallWormHead, PPR::ONTENTACLE, scalefactor * wormscale / 2, 80);
bshape(shWormSegment, PPR::TENTACLE1);
RING(i)
@ -1284,6 +1285,8 @@ void geometry_information::prepare_shapes() {
bshape(shDragonTail, PPR::TENTACLE1, scalefactor * wormscale, 240); //239 alt
bshape(shDragonNostril, PPR::ONTENTACLE_EYES, scalefactor * wormscale, 241);
bshape(shDragonHead, PPR::ONTENTACLE, scalefactor * wormscale, 242);
bshape(shSmallDragonNostril, PPR::ONTENTACLE_EYES, scalefactor * wormscale / 2, 241);
bshape(shSmallDragonHead, PPR::ONTENTACLE, scalefactor * wormscale / 2, 242);
ld krsc = 1;
if(sphere) krsc *= 1.4;
@ -1478,9 +1481,11 @@ void geometry_information::prepare_shapes() {
bshape(shFlowerHand, PPR::MONSTER_WPN, scalefactor, 133);
bshape(shPFace, PPR::MONSTER_FACE, scalefactor, 134);
bshape(shEyes, PPR::MONSTER_EYE0, scalefactor, 135);
bshape(shSmallEyes, PPR::MONSTER_EYE0, scalefactor/2, 135);
bshape(shMiniEyes, PPR::MONSTER_EYE0, scalefactor/3, 135);
bshape(shShark, PPR::MONSTER_BODY, scalefactor, 136);
shSlimeEyes = shDragonEyes = shWormEyes = shGhostEyes = shEyes;
shSmallDragonEyes = shSmallWormEyes = shSmallEyes;
bshape(shTinyShark, PPR::MONSTER_BODY, scalefactor / 2, 136);
bshape(shBugBody, PPR::MONSTER_BODY, scalefactor, 137);
bshape(shBugArmor, PPR::MONSTER_ARMOR0, scalefactor, 138);