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3d:: do not hide that many items close to cursor

This commit is contained in:
Zeno Rogue 2019-05-11 15:06:03 +02:00
parent 798f4b54f7
commit e1d30d1a2f

View File

@ -753,7 +753,7 @@ bool drawItemType(eItem it, cell *c, const transmatrix& V, color_t icol, int pti
if(DIM == 3 && mapeditor::drawUserShape(V, mapeditor::sgItem, it, darkena(icol, 0, 0xFF), c)) return false; if(DIM == 3 && mapeditor::drawUserShape(V, mapeditor::sgItem, it, darkena(icol, 0, 0xFF), c)) return false;
if(DIM == 3 && c == viewctr.at->c7) return false; if(WDIM == 3 && c == viewctr.at->c7 && pmodel == mdPerspective && hdist0(tC0(V)) < orbsize * 0.25) return false;
#if MAXMDIM >= 4 #if MAXMDIM >= 4
if(c && DIM == 3) radarpoints.emplace_back(radarpoint{makeradar(V), iinf[it].glyph, icol, kind_outline(it)}); if(c && DIM == 3) radarpoints.emplace_back(radarpoint{makeradar(V), iinf[it].glyph, icol, kind_outline(it)});