From e15f0f381ff2bd40c541729961c4e003d69e0880 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 3 Jul 2020 15:20:53 +0200 Subject: [PATCH] random pattern: if rwalls > 100, player also is on wall --- pattern2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pattern2.cpp b/pattern2.cpp index aeb00461..fdc899c6 100644 --- a/pattern2.cpp +++ b/pattern2.cpp @@ -1770,7 +1770,7 @@ EX namespace patterns { case 'r': { color_t r = hrand(0xFFFFFF + 1); if(hrand(100) < rwalls) r |= 0x1000000; - if(c == cwt.at) r &= 0xFFFFFF; + if(c == cwt.at && rwalls <= 100) r &= 0xFFFFFF; return r; } case '^': {