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fixed a possible bug while raycasting the first frame
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@ -2026,6 +2026,14 @@ EX void cast() {
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}
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}
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rmap->assign_uniforms(&*o);
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rmap->assign_uniforms(&*o);
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}
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}
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// we may learn about this now...
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if(need_many_cell_types() && o->uWallOffset == -1) {
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reset_raycaster();
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cast();
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return;
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}
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GLERR("uniform mediump start");
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GLERR("uniform mediump start");
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if(!o) { cast(); return; }
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if(!o) { cast(); return; }
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