fixed pushing thumpers on chasms
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9d511e5526
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2
game.cpp
2
game.cpp
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@ -6262,7 +6262,7 @@ void pushThumper(cell *th, cell *cto) {
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addMessage(XLAT("%The1 falls!", waThumperOn));
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addMessage(XLAT("%The1 falls!", waThumperOn));
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doesFallSound(cto);
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doesFallSound(cto);
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}
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}
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else if(cellUnstable(cto)) {
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else if(cellUnstableOrChasm(cto)) {
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addMessage(XLAT("%The1 fills the hole!", waThumperOn));
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addMessage(XLAT("%The1 fills the hole!", waThumperOn));
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cto->wall = waTempFloor;
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cto->wall = waTempFloor;
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}
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}
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