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	Single eccentric disk for the Orb of Discord.
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		| @@ -1126,7 +1126,7 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int | |||||||
|                      (it == itOrbGravity) ? &cgi.shTinyArrow : |                      (it == itOrbGravity) ? &cgi.shTinyArrow : | ||||||
|                      (it == itOrbSafety || it == itOrbFreedom || it == itOrbRecall) ? &cgi.shDiskSq : |                      (it == itOrbSafety || it == itOrbFreedom || it == itOrbRecall) ? &cgi.shDiskSq : | ||||||
|                      (it == itOrbEnergy) ? &cgi.shHalfDisk : |                      (it == itOrbEnergy) ? &cgi.shHalfDisk : | ||||||
|                      (it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism) ? &cgi.shEccentricDisk : |                      (it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism || it == itOrbDiscord) ? &cgi.shEccentricDisk : | ||||||
|                      (it == itOrbPsi || it == itOrbSide3) ? &cgi.shDiskS : |                      (it == itOrbPsi || it == itOrbSide3) ? &cgi.shDiskS : | ||||||
|                      (it == itOrbPurity) ? &cgi.shSmallEgg : |                      (it == itOrbPurity) ? &cgi.shSmallEgg : | ||||||
|                      (it == itOrbLightning) ? &cgi.shLightningBolt : |                      (it == itOrbLightning) ? &cgi.shLightningBolt : | ||||||
| @@ -1137,11 +1137,9 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int | |||||||
|         queuepolyat(Vit, cgi.shDisk, dark, prio); |         queuepolyat(Vit, cgi.shDisk, dark, prio); | ||||||
|         if (shape) |         if (shape) | ||||||
|           queuepolyat(Vit, *shape, (it == itOrbInvis || it == itOrbTeleport) ? 0x20 : 0x80, prio); |           queuepolyat(Vit, *shape, (it == itOrbInvis || it == itOrbTeleport) ? 0x20 : 0x80, prio); | ||||||
|         if (it == itOrbSide1 || shape == &cgi.shEccentricDisk) |         if (it == itOrbSide1 || (shape == &cgi.shEccentricDisk && it != itOrbDiscord)) | ||||||
|           queuepolyat(Vit*Mirror, *shape, 0x80, prio); |           queuepolyat(Vit*Mirror, *shape, 0x80, prio); | ||||||
|         if (it == itOrbEnergy) |         if (it == itOrbPhasing || it == itOrbDash || it == itOrbEnergy) | ||||||
|           queuepolyat(Vit*Mirror, *shape, col, prio); |  | ||||||
|         if (it == itOrbPhasing || it == itOrbDash) |  | ||||||
|           queuepolyat(Vit*Mirror, *shape, col, prio); |           queuepolyat(Vit*Mirror, *shape, col, prio); | ||||||
|         if (it == itOrbIntensity || it == itOrbImpact) |         if (it == itOrbIntensity || it == itOrbImpact) | ||||||
|           queuepolyat(Vit, cgi.shDiskM, 0x80, prio); |           queuepolyat(Vit, cgi.shDiskM, 0x80, prio); | ||||||
|   | |||||||
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	 Jacob Mandelson
					Jacob Mandelson