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load_mode_data now resets creature scale in shmup

This commit is contained in:
Zeno Rogue 2024-03-24 11:15:33 +01:00
parent 819d815d59
commit deb207e4c3

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@ -1032,7 +1032,7 @@ EX void load_mode_data_with_zero(hstream& f) {
xcheat = f.get<char>();
casual = false;
bow::weapon = bow::wBlade;
vid.creature_scale = 1;
if(shmup::on) vid.creature_scale = 1;
while(true) {
char option = f.get<char>();