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3d:: Princess hair darker to make it stand out better in 3d
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@ -1306,7 +1306,8 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col
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if(m == moRoseLady) {
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if(m == moRoseLady) {
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// queuepoly(V, girl ? shGoatHead : shDemon, 0x800000FF);
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// queuepoly(V, girl ? shGoatHead : shDemon, 0x800000FF);
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queuepoly(VHEAD1, girl ? shFemaleHair : shPHead, evil ? 0x500050FF : 0x332A22FF);
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// make her hair a bit darker to stand out in 3D
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queuepoly(VHEAD1, girl ? shFemaleHair : shPHead, evil ? 0x500050FF : DIM == 3 ? 0x433A32FF : 0x332A22FF);
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}
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}
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else if(m == moRoseBeauty) {
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else if(m == moRoseBeauty) {
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if(girl) {
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if(girl) {
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