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choice of orb display style
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8bf80dd96c
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@ -724,6 +724,13 @@ EX void initConfig() {
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{"by number", ""}
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{"by number", ""}
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}, "inventory/kill sorting", 'k');
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}, "inventory/kill sorting", 'k');
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param_enum(vid.orbmode, "orb_mode", "orb display mode", 2)
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->editable({
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{"plain", ""},
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{"types", ""},
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{"icons", ""},
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}, "orb display mode", 'o');
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param_b(less_in_landscape, "less_in_landscape", false)
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param_b(less_in_landscape, "less_in_landscape", false)
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->editable("less items/kills in landscape", 'L')
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->editable("less items/kills in landscape", 'L')
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-> set_sets([] { dialog::reaction_final = [] { println(hlog, "Reset"); vid.killreduction = 0; }; });
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-> set_sets([] { dialog::reaction_final = [] { println(hlog, "Reset"); vid.killreduction = 0; }; });
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@ -1856,6 +1863,7 @@ EX void configureInterface() {
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add_edit(less_in_portrait);
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add_edit(less_in_portrait);
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add_edit(display_yasc_codes);
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add_edit(display_yasc_codes);
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add_edit(vid.orbmode);
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dialog::addSelItem(XLAT("draw crosshair"), crosshair_size > 0 ? fts(crosshair_size) : ONOFF(false), 'x');
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dialog::addSelItem(XLAT("draw crosshair"), crosshair_size > 0 ? fts(crosshair_size) : ONOFF(false), 'x');
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dialog::add_action([] () {
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dialog::add_action([] () {
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10
graph.cpp
10
graph.cpp
@ -761,10 +761,12 @@ EX shiftmatrix face_the_player(const shiftmatrix V) {
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}
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}
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EX hpcshape& orbshape(eOrbshape s) {
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EX hpcshape& orbshape(eOrbshape s) {
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if(vid.orbmode == 0) return cgi.shRing;
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switch(s) {
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switch(s) {
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case osLove: return cgi.shLoveRing;
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case osLove: return cgi.shLoveRing;
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case osRanged: return cgi.shTargetRing;
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case osRanged: return cgi.shTargetRing;
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case osOffensive: case osDirectional: return cgi.shSawRing;
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case osOffensive: return cgi.shSawRing;
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case osDirectional: return vid.orbmode == 2 ? cgi.shSawRing : cgi.shSpearRing;
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case osFriend: return cgi.shPeaceRing;
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case osFriend: return cgi.shPeaceRing;
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case osUtility: return cgi.shGearRing;
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case osUtility: return cgi.shGearRing;
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case osPowerUtility: return cgi.shPowerGearRing;
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case osPowerUtility: return cgi.shPowerGearRing;
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@ -1056,11 +1058,15 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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icol = orb_auxiliary_color(it);
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icol = orb_auxiliary_color(it);
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color_t col = darkena(icol, 0, int(0x80 + 0x70 * sinptick(300)));
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color_t col = darkena(icol, 0, int(0x80 + 0x70 * sinptick(300)));
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if(it == itOrbFish)
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if(it == itOrbFish && vid.orbmode == 2)
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queuepolyat(Vit * spinptick(1500, 0), cgi.shFishTail, col, PPR::ITEM_BELOW);
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queuepolyat(Vit * spinptick(1500, 0), cgi.shFishTail, col, PPR::ITEM_BELOW);
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if(xch == 'c')
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if(xch == 'c')
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queuepolyat(Vit * spinptick(500, 0), cgi.shMoonDisk, darkena(0x801080, 0, hidden ? 0x20 : 0xC0), prio);
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queuepolyat(Vit * spinptick(500, 0), cgi.shMoonDisk, darkena(0x801080, 0, hidden ? 0x20 : 0xC0), prio);
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else if(vid.orbmode < 2) {
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icol1 = orb_inner_color(it);
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queuepolyat(Vit, cgi.shDisk, darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : 0xC0), prio);
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}
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else {
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else {
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icol1 = orb_inner_color(it);
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icol1 = orb_inner_color(it);
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auto dark = darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : (it == itOrbBeauty) ? 0xA0 : 0xC0);
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auto dark = darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : (it == itOrbBeauty) ? 0xA0 : 0xC0);
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