1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-11-12 19:53:00 +00:00

fixed the monster color in the minimap for Dragons etc

This commit is contained in:
Zeno Rogue
2019-06-24 12:57:00 +02:00
parent 8c21e450b0
commit dd212d756b
7 changed files with 30 additions and 28 deletions

View File

@@ -1598,7 +1598,7 @@ void showCustomizeChar() {
double alpha = atan2(mousex - vid.xres/2, mousey - firsty) - M_PI/2;
V = V * spin(alpha);
drawMonsterType(moPlayer, NULL, V, 0, cc_footphase / scale);
drawMonsterType(moPlayer, NULL, V, 0, cc_footphase / scale, NOCOLOR);
quickqueue();
keyhandler = [] (int sym, int uni) {