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Merge pull request #375 from jlmjlm/time5
Make option to show turns on the main screen.
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commit
dc136cc937
@ -1173,6 +1173,8 @@ EX void initConfig() {
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param_i(min_cells_drawn, "min_cells_drawn");
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param_i(min_cells_drawn, "min_cells_drawn");
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param_b(show_turns, "show_turns", false)
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-> editable("show turn count", 'T');
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param_i(menu_darkening, "menu_darkening", 2)
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param_i(menu_darkening, "menu_darkening", 2)
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-> editable(0, 8, 1, "menu map darkening", "A larger number means darker game map in the background. Set to 8 to disable the background.", 'd')
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-> editable(0, 8, 1, "menu map darkening", "A larger number means darker game map in the background. Set to 8 to disable the background.", 'd')
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-> set_sets([] { dialog::bound_low(0); dialog::bound_up(8); dialog::get_di().dialogflags |= sm::DARKEN; });
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-> set_sets([] { dialog::bound_low(0); dialog::bound_up(8); dialog::get_di().dialogflags |= sm::DARKEN; });
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@ -2443,6 +2445,7 @@ EX void configureInterface() {
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};
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};
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});
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});
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add_edit(show_turns);
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add_edit(menu_darkening);
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add_edit(menu_darkening);
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add_edit(centered_menus);
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add_edit(centered_menus);
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add_edit(startanims::enabled);
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add_edit(startanims::enabled);
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@ -5672,6 +5672,7 @@ EX bool just_refreshing;
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EX int menu_darkening = 2;
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EX int menu_darkening = 2;
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EX bool centered_menus = false;
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EX bool centered_menus = false;
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EX bool show_turns = false;
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EX void gamescreen() {
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EX void gamescreen() {
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@ -5798,7 +5799,9 @@ EX void normalscreen() {
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cmode = sm::NORMAL | sm::DOTOUR | sm::CENTER;
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cmode = sm::NORMAL | sm::DOTOUR | sm::CENTER;
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if(viewdists && show_distance_lists) cmode |= sm::SIDE | sm::MAYDARK;
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if(viewdists && show_distance_lists) cmode |= sm::SIDE | sm::MAYDARK;
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gamescreen(); drawStats();
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gamescreen(); drawStats();
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if(nomenukey || ISMOBILE)
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if(show_turns)
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displayButton(vid.xres-8, vid.yres-vid.fsize, "t:" + its(turncount), 'v', 16);
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else if(nomenukey || ISMOBILE)
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;
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;
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#if CAP_TOUR
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#if CAP_TOUR
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else if(tour::on)
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else if(tour::on)
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