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https://github.com/zenorogue/hyperrogue.git
synced 2024-11-23 21:07:17 +00:00
added a separate option axes3 for highlighting forward, and in different location
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5d88c1706a
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@ -160,6 +160,7 @@ void initConfig() {
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addsaver(vid.mobilecompasssize, "mobile compass size", 0); // ISMOBILE || ISPANDORA ? 30 : 0);
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addsaver(vid.radarsize, "radarsize size", 120);
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addsaver(vid.axes, "movement help", 1);
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addsaver(vid.axes3, "movement help3", false);
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addsaver(vid.shifttarget, "shift-targetting", 2);
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addsaver(vid.steamscore, "scores to Steam", 1);
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initcs(vid.cs); addsaver(vid.cs, "single");
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@ -1853,6 +1854,10 @@ void configureMouse() {
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dialog::addBoolItem_action(XLAT("draw circle around the target"), (vid.drawmousecircle), 'd');
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if(GDIM == 3) {
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dialog::addBoolItem_action(XLAT("highlight the cell forward"), vid.axes3, 'f');
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}
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#if ISMOBILE
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dialog::addBoolItem(XLAT("targetting ranged Orbs long-click only"), (vid.shifttarget&2), 'i');
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#else
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@ -6860,7 +6860,7 @@ void drawMarkers() {
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}
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}
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if(GDIM == 3 && !inHighQual && !shmup::on && vid.axes && playermoved) {
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if(GDIM == 3 && !inHighQual && !shmup::on && vid.axes3 && playermoved) {
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cell *c = forwardcell();
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IG(c) queuecircleat(c, .8, getcs().uicolor);
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}
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1
hyper.h
1
hyper.h
@ -248,6 +248,7 @@ struct videopar {
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int flashtime;
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int wallmode, monmode, axes;
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bool axes3;
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bool revcontrol;
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int msgleft, msglimit;
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@ -395,9 +395,12 @@ struct shmup_configurer {
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if(players > 4)
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dialog::addItem(XLAT("configure player 5"), '5');
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else if(!shmup::on && !multi::alwaysuse) {
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const char *axmodes[5] = {"OFF", "auto", "light", "heavy", "arrows"};
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dialog::addSelItem(XLAT("help for keyboard users"), XLAT(axmodes[vid.axes]), 'h');
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dialog::add_action([] {vid.axes += 60 + (shiftmul > 0 ? 1 : -1); vid.axes %= 5; } );
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if(GDIM == 2) {
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const char *axmodes[5] = {"OFF", "auto", "light", "heavy", "arrows"};
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dialog::addSelItem(XLAT("help for keyboard users"), XLAT(axmodes[vid.axes]), 'h');
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dialog::add_action([] {vid.axes += 60 + (shiftmul > 0 ? 1 : -1); vid.axes %= 5; } );
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}
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else dialog::addBreak(100);
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}
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else if(alwaysuse)
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dialog::addInfo(XLAT("multiplayer and shmup mode; some features"));
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