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Dice can now be pushed onto items
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commit
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2
game.cpp
2
game.cpp
@ -430,7 +430,7 @@ EX bool canPushThumperOn(movei mi, cell *player) {
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return
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return
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passable(tgt, thumper, P_MIRROR) &&
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passable(tgt, thumper, P_MIRROR) &&
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passable(tgt, player, P_MIRROR) &&
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passable(tgt, player, P_MIRROR) &&
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!tgt->item;
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(!tgt->item || dice::on(thumper));
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}
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}
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EX void activateActiv(cell *c, bool msg) {
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EX void activateActiv(cell *c, bool msg) {
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