Archimedean tilings available from the menu

This commit is contained in:
Zeno Rogue 2018-08-19 22:53:34 +02:00
parent c37a72ddd3
commit db4f622588
3 changed files with 255 additions and 31 deletions

View File

@ -1681,7 +1681,7 @@ geometryinfo ginf[gGUARD] = {
{"Bolza Surface x2", "Bolza2", 8, 3, qSMALL | qDOCKS, gcHyperbolic, 0x18400, {{6, 4}}}, {"Bolza Surface x2", "Bolza2", 8, 3, qSMALL | qDOCKS, gcHyperbolic, 0x18400, {{6, 4}}},
{"minimal quotient", "minimal", 7, 3, qSMALL | qNONOR, gcHyperbolic, 0x18600, {{7, 5}}}, {"minimal quotient", "minimal", 7, 3, qSMALL | qNONOR, gcHyperbolic, 0x18600, {{7, 5}}},
{"binary tiling", "binary", 7, 3, 0, gcHyperbolic, 0, {{7, 5}}}, {"binary tiling", "binary", 7, 3, 0, gcHyperbolic, 0, {{7, 5}}},
{"syntetic tiling", "syntetic", 7, 3, 0, gcHyperbolic, 0, {{7, 5}}} {"Archimedean", "A", 7, 3, 0, gcHyperbolic, 0, {{7, 5}}}
}; };
} }

View File

@ -281,7 +281,7 @@ void showEuclideanMenu() {
} }
dialog::addBreak(50); dialog::addBreak(50);
dialog::addBoolItem(XLAT("show quotient spaces"), showquotients, 'u'); dialog::addBoolItem(XLAT("show quotient spaces"), showquotients, 'z');
dialog::addBreak(50); dialog::addBreak(50);
if(ts == 6 && tv == 3) if(ts == 6 && tv == 3)
@ -336,8 +336,8 @@ void showEuclideanMenu() {
break; break;
} }
dialog::addSelItem(XLAT("sides per face"), its(ts), 0); dialog::addSelItem(XLAT("sides per face"), syntetic ? "?" : its(ts), 0);
dialog::addSelItem(XLAT("faces per vertex"), its(tv), 0); dialog::addSelItem(XLAT("faces per vertex"), syntetic ? "?" : its(tv), 0);
string qstring = "none"; string qstring = "none";
if(tq & qZEBRA) qstring = "zebra"; if(tq & qZEBRA) qstring = "zebra";
@ -353,6 +353,9 @@ void showEuclideanMenu() {
dialog::addSelItem(XLAT("quotient space"), XLAT(qstring), 0); dialog::addSelItem(XLAT("quotient space"), XLAT(qstring), 0);
dialog::addSelItem(XLAT("size of the world"), dialog::addSelItem(XLAT("size of the world"),
(syntetic && euclid) ? "" :
(syntetic && sphere) ? its(isize(currentmap->allcells())) :
(syntetic && hyperbolic) ? "exp(∞)*?" :
worldsize < 0 ? "exp(∞)*" + (nom%denom ? its(nom)+"/"+its(-denom) : its(-worldsize)): worldsize < 0 ? "exp(∞)*" + (nom%denom ? its(nom)+"/"+its(-denom) : its(-worldsize)):
worldsize == 0 ? "" : worldsize == 0 ? "" :
its(worldsize), its(worldsize),
@ -386,10 +389,14 @@ void showEuclideanMenu() {
dialog::handleNavigation(sym, uni); dialog::handleNavigation(sym, uni);
if(uni >= 'a' && uni < 'a'+gGUARD) { if(uni >= 'a' && uni < 'a'+gGUARD) {
targetgeometry = eGeometry(uni - 'a'); targetgeometry = eGeometry(uni - 'a');
stop_game_and_switch_mode(geometry == targetgeometry ? rg::nothing : rg::geometry); if(targetgeometry == gSyntetic)
start_game(); pushScreen(synt::show);
else {
stop_game_and_switch_mode(geometry == targetgeometry ? rg::nothing : rg::geometry);
start_game();
}
} }
else if(uni == 'u') else if(uni == 'z')
showquotients = !showquotients; showquotients = !showquotients;
else if(uni == 'v') { else if(uni == 'v') {
if(euclid6) ; if(euclid6) ;
@ -431,7 +438,7 @@ void showEuclideanMenu() {
torusconfig::newmode = torusconfig::torus_mode, torusconfig::newmode = torusconfig::torus_mode,
torus_bitrunc = nonbitrunc, torus_bitrunc = nonbitrunc,
pushScreen(showTorusConfig); pushScreen(showTorusConfig);
if(geometry == gFieldQuotient) else if(geometry == gFieldQuotient)
pushScreen(showQuotientConfig); pushScreen(showQuotientConfig);
} }
else if(doexiton(sym, uni)) else if(doexiton(sym, uni))

View File

@ -20,6 +20,8 @@ bool have_ph, have_line, have_symmetry, have_chessboard;
int repetition = 1; int repetition = 1;
int N; int N;
ld euclidean_angle_sum;
vector<int> flags; vector<int> flags;
vector<vector<pair<int, int>>> adjacent; vector<vector<pair<int, int>>> adjacent;
@ -55,9 +57,10 @@ int matches[30][30];
int periods[30]; int periods[30];
int tilegroup[30], groupoffset[30], tilegroups; int tilegroup[30], groupoffset[30], tilegroups;
int gcd(int x, int y) { return x ? gcd(y%x, x) : y; } int gcd(int x, int y) { return x ? gcd(y%x, x) : y < 0 ? -y : y; }
int errors; int errors;
string errormsg;
pair<int, int>& get_adj(heptagon *h, int cid); pair<int, int>& get_adj(heptagon *h, int cid);
pair<ld, ld>& get_triangle(heptagon *h, int cid); pair<ld, ld>& get_triangle(heptagon *h, int cid);
@ -65,8 +68,11 @@ pair<ld, ld>& get_triangle(const pair<int, int>& p, int delta = 0);
pair<int, int>& get_adj(const pair<int, int>& p, int delta = 0); pair<int, int>& get_adj(const pair<int, int>& p, int delta = 0);
void make_match(int a, int i, int b, int j) { void make_match(int a, int i, int b, int j) {
if(periods[a] != periods[b]) if(isize(adjacent[a]) != isize(adjacent[b])) {
SDEBUG(printf("(error here)"));
errormsg = XLAT("polygons match incorrectly");
errors++; errors++;
}
if(matches[a][b] == -1) if(matches[a][b] == -1)
matches[a][b] = j - i, matches[b][a] = i - j; matches[a][b] = j - i, matches[b][a] = i - j;
else else
@ -75,6 +81,27 @@ void make_match(int a, int i, int b, int j) {
void prepare() { void prepare() {
for(int i: faces) if(i >= MAX_EDGE) {
errormsg = XLAT("currently no more than %1 edges", its(MAX_EDGE));
errors++;
return;
}
if(isize(faces) > MAX_EDGE/2) {
errormsg = XLAT("currently no more than %1 faces in vertex", its(MAX_EDGE));
errors++;
return;
}
if(isize(faces) < 3) {
errormsg = XLAT("not enough faces");
errors++;
return;
}
for(int i: faces) if(i < 3) {
errormsg = XLAT("not enough edges");
errors++;
return;
}
errors = 0; errors = 0;
/* build the 'adjacent' table */ /* build the 'adjacent' table */
@ -95,16 +122,16 @@ void prepare() {
for(int oi=0; oi<1; oi++) { for(int oi=0; oi<1; oi++) {
int at = (i+oi)%N; int at = (i+oi)%N;
int inv = oi; int inv = oi;
printf("vertex "); SDEBUG(printf("vertex ");)
for(int z=0; z<faces[i]; z++) { for(int z=0; z<faces[i]; z++) {
printf("[%d %d] " , at, inv); SDEBUG(printf("[%d %d] " , at, inv);)
adjacent[2*i+oi].emplace_back(2*N+int(inv), inv ? (2*at+2*N-2) % (2*N) : 2*at); adjacent[2*i+oi].emplace_back(2*N+int(inv), inv ? (2*at+2*N-2) % (2*N) : 2*at);
if(invert[at]) inv ^= 1; if(invert[at]) inv ^= 1;
at = adj[at]; at = adj[at];
if(inv) at = (at+1) % N; if(inv) at = (at+1) % N;
else at = (at+N-1) % N; else at = (at+N-1) % N;
} }
printf("-> [%d %d]\n", at, inv); SDEBUG(printf("-> [%d %d]\n", at, inv);)
} }
} }
for(int i=0; i<N; i++) { for(int i=0; i<N; i++) {
@ -128,6 +155,7 @@ void prepare() {
} }
} }
SDEBUG(
for(int i=0; i<M; i++) { for(int i=0; i<M; i++) {
printf("adjacent %2d:", i); printf("adjacent %2d:", i);
for(int j=0; j<isize(adjacent[i]); j++) { for(int j=0; j<isize(adjacent[i]); j++) {
@ -135,19 +163,19 @@ void prepare() {
printf(" (%d,%d)", p.first, p.second); printf(" (%d,%d)", p.first, p.second);
} }
printf("\n"); printf("\n");
} } )
/* verify all the triangles */ /* verify all the triangles */
for(int i=0; i<M; i++) { for(int i=0; i<M; i++) {
for(int j=0; j<isize(adjacent[i]); j++) { for(int j=0; j<isize(adjacent[i]); j++) {
int ai = i, aj = j; int ai = i, aj = j;
printf("triangle "); SDEBUG( printf("triangle "); )
for(int s=0; s<3; s++) { for(int s=0; s<3; s++) {
printf("[%d %d] ", ai, aj); fflush(stdout); SDEBUG( printf("[%d %d] ", ai, aj); fflush(stdout); )
tie(ai, aj) = adjacent[ai][aj]; tie(ai, aj) = adjacent[ai][aj];
aj++; if(aj >= isize(adjacent[ai])) aj = 0; aj++; if(aj >= isize(adjacent[ai])) aj = 0;
} }
printf("-> [%d %d]\n", ai, aj); SDEBUG( printf("-> [%d %d]\n", ai, aj); )
make_match(i, j, ai, aj); make_match(i, j, ai, aj);
} }
} }
@ -191,19 +219,36 @@ void prepare() {
for(int z=2*N; z<2*N+2; z++) flags[z] |= sfPH; for(int z=2*N; z<2*N+2; z++) flags[z] |= sfPH;
} }
} }
for(int i=0; i<M; i+=(have_symmetry?1:2)) { if(have_symmetry) {
printf("tiling group of %2d: [%2d]%2d+Z%2d\n", i, tilegroup[i], groupoffset[i], periods[i]); have_chessboard = true;
printf("\n"); for(int o=0; o<2; o++)
for(int i=o; i<2*N; i+=2)
for(int j=i+2; j<2*N; j+=4)
if(tilegroup[i] == tilegroup[j])
have_chessboard = false;
for(int i=0; i<N; i+=2)
for(int j=0; j<2*N; j++)
if(tilegroup[j] == tilegroup[i])
flags[j] |= sfCHESS;
}
else {
have_chessboard = N % 2 == 0;
for(int i=0; i<M; i+=4) flags[i] |= sfCHESS;
} }
ld sum = 0; SDEBUG( for(int i=0; i<M; i+=(have_symmetry?1:2)) {
for(int f: faces) sum += (f-2.) / f; printf("tiling group of %2d: [%2d]%2d+Z%2d\n", i, tilegroup[i], groupoffset[i], periods[i]);
if(sum < 1.999999) ginf[gSyntetic].cclass = gcSphere; printf("\n");
else if(sum > 2.000001) ginf[gSyntetic].cclass = gcHyperbolic; } )
euclidean_angle_sum = 0;
for(int f: faces) euclidean_angle_sum += (f-2.) / f;
if(euclidean_angle_sum < 1.999999) ginf[gSyntetic].cclass = gcSphere;
else if(euclidean_angle_sum > 2.000001) ginf[gSyntetic].cclass = gcHyperbolic;
else ginf[gSyntetic].cclass = gcEuclid; else ginf[gSyntetic].cclass = gcEuclid;
printf("sum = %lf\n", double(sum)); SDEBUG( printf("euclidean_angle_sum = %lf\n", double(euclidean_angle_sum)); )
dynamicval<eGeometry> dv(geometry, gSyntetic); dynamicval<eGeometry> dv(geometry, gSyntetic);
@ -239,7 +284,7 @@ void prepare() {
if(euclid) break; if(euclid) break;
} }
printf("computed edgelength = %lf\n", double(edgelength)); SDEBUG( printf("computed edgelength = %lf\n", double(edgelength)); )
triangles.clear(); triangles.clear();
triangles.resize(M); triangles.resize(M);
@ -260,11 +305,11 @@ void prepare() {
// printf("total = %lf\n", double(total)); // printf("total = %lf\n", double(total));
} }
for(auto& ts: triangles) { SDEBUG( for(auto& ts: triangles) {
printf("T"); printf("T");
for(auto& t: ts) printf(" %lf@%lf", double(t.first), double(t.second)); for(auto& t: ts) printf(" %lf@%lf", double(t.first), double(t.second));
printf("\n"); printf("\n");
} } )
} }
@ -616,6 +661,178 @@ int threecolor(int id) {
} }
} }
} vector<string> samples = {
/* Euclidean */
"(3,3,3,3,3,3)",
"(4,4,4,4)",
"(6,6,6)",
"(8,8,4)",
"(4,6,12)",
"(6,4,3,4)",
"(3,6,3,6)",
"(3,12,12)",
"(4,4,3L,3L,3L)[3,4]",
"(3,3,3,3,6)(1,2)(0,4)(3)",
"(3,3,4,3,4)(0,4)(1)(2,3)",
/* Platonic */
"(3,3,3)",
"(3,3,3,3)",
"(3,3,3,3,3)",
"(4,4,4)",
"(5,5,5)",
/* Archimedean solids */
"(3,6,6)",
"(3,4,3,4)",
"(3,8,8)",
"(4,6,6)",
"(3,4,4,4)",
"(4,6,8)",
"(3,3,3,3,4)(1,2)(0,4)(3)",
"(3,5,3,5)",
"(3,10,10)",
"(5,6,6)",
"(3,4,5,4)",
"(4,6,10)",
"(3,3,3,3,5)(1,2)(0,4)(3)",
/* prisms */
"(4,4,3)",
"(4,4,5)",
"(4,4,6)",
"(4,4,7)",
/* sample antiprisms */
"(3,3,3,4)(1)(2)",
"(3,3,3,5)(1)(2)",
"(3,3,3,6)(1)(2)",
"(3,3,3,7)(1)(2)",
/* hyperbolic ones */
"(4,4,4,4,4)",
"(5,5,5,5)",
"(3,3,3,3,7)(1,2)(0,4)(3)",
"(3HL,6,6,6)(1,0)[2](3)",
"(3,4,4,4,4)",
"(3,4,4,4,4) (0 1)[2 3](4)",
"(3,4,4,4,4) (0 1)(2)(3)(4)",
"(6,6,3,3,3) (0 2)(1)(3)(4)",
"(5,3,5,3,3) (0 1)(2 3)(4)",
"(4,3,3,3,3,3) (0 1)(2 3)(4 5)",
"(3,5,5,5,5,5) (0 1)[2 3](4)(5)",
"(3,5,5,5,5,5) (0 1)(2 4)(3 5)",
"(3,5,5,5,5,5) (0 1)(2 4)[3 5]",
"(3,5,5,5,5,5) (0 1)[2 4](3)(5)",
"(3,5,5,5,5,5) (0 1)(2)(3)(4)(5)",
};
} int lastsample = 0;
struct prepared_sample {
string s;
ld angle_sum;
int flags;
};
vector<prepared_sample> prepsamples;
int spos = 0;
string current_symbol;
string active_symbol;
bool manual_edit;
void show() {
if(lastsample < isize(samples) && geometry != gSyntetic) {
string s = samples[lastsample++];
parse_symbol(s);
if(errors) {
printf("WARNING: %d errors on %s\n", errors, s.c_str());
}
else {
prepared_sample ps;
ps.s = s;
ps.flags = 0;
ps.angle_sum = euclidean_angle_sum * 180;
if(support_graveyard()) ps.flags |= sfPH;
if(support_threecolor()) ps.flags |= sfTHREE;
if(support_chessboard()) ps.flags |= sfCHESS;
prepsamples.push_back(ps);
}
}
sort(prepsamples.begin(), prepsamples.end(), [] (prepared_sample& s1, prepared_sample& s2) {
if(s1.angle_sum < s2.angle_sum - 1e-6) return true;
if(s2.angle_sum < s1.angle_sum - 1e-6) return false;
return s1.s < s2.s;
});
cmode = sm::SIDE | sm::MAYDARK;
gamescreen(0);
dialog::init(XLAT("Archimedean tilings"));
if(current_symbol == "")
dialog::addBreak(100);
else
dialog::addSelItem("edit", current_symbol, '/');
dialog::add_action([] () {
manual_edit = !manual_edit;
if(manual_edit) active_symbol = current_symbol;
if(!manual_edit) {
parse_symbol(current_symbol);
if(errors) parse_symbol(current_symbol = active_symbol);
else {
stop_game();
need_reset_geometry = true;
if(geometry != gSyntetic) targetgeometry = gSyntetic, stop_game_and_switch_mode(rg::geometry);
nonbitrunc = true; need_reset_geometry = true;
start_game();
}
}
});
dialog::addBreak(100);
if(!manual_edit) {
for(int i=0; i<10; i++) {
int j = i + spos;
if(j >= isize(prepsamples)) continue;
auto &ps = prepsamples[j];
dialog::addSelItem(ps.s, fts(ps.angle_sum) + "°", 'a' + i);
dialog::add_action([&] () {
stop_game();
current_symbol = ps.s;
if(geometry != gSyntetic) targetgeometry = gSyntetic, stop_game_and_switch_mode(rg::geometry);
nonbitrunc = true; need_reset_geometry = true;
parse_symbol(current_symbol);
start_game();
});
}
dialog::addItem(XLAT("next page"), '-');
dialog::add_action([] () {
if(spos + 10 >= isize(prepsamples))
spos = 0;
else spos += 10;
});
}
dialog::addHelp();
dialog::addBack();
dialog::display();
keyhandler = [] (int sym, int uni) {
if(manual_edit && sym == SDLK_RETURN) sym = uni = '/';
dialog::handleNavigation(sym, uni);
if(manual_edit && uni == 8 && current_symbol != "") {
current_symbol = current_symbol.substr(0, isize(current_symbol) - 1);
return;
}
if(manual_edit && uni >= 32 && uni < 128) {
current_symbol += uni;
return;
}
if(doexiton(sym, uni)) popScreen();
};
}
}
}