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missing CAP_VR guard
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4
sky.cpp
4
sky.cpp
@ -138,7 +138,11 @@ void compute_skyvertices(const vector<sky_item>& sky) {
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void dqi_sky::draw() {
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if(!vid.usingGL || sky.empty()) return;
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#if CAP_VR
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transmatrix s = (vrhr::rendering() ? vrhr::master_cview : cview()).T * inverse(sky_cview.T);
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#else
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transmatrix s = cview().T * inverse(sky_cview.T);
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#endif
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for(int ed = current_display->stereo_active() ? -1 : 0; ed<2; ed+=2) {
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if(global_projection && global_projection != ed) continue;
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