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texture:: vid.stretch parameter applied correctly

This commit is contained in:
Zeno Rogue
2018-08-14 09:15:17 +02:00
parent dc1efea3e6
commit dac4f6fc75
2 changed files with 19 additions and 14 deletions

View File

@@ -2866,6 +2866,7 @@ namespace texture {
void mapTexture2(textureinfo& mi);
void finish_mapping();
void remap(eTextureState old_tstate, eTextureState old_tstate_max);
hyperpoint texture_coordinates(hyperpoint);
void drawRawTexture();
void saveFullTexture(string tn);