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	Make into full hourglass.
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								polygons.cpp
									
									
									
									
									
								
							| @@ -1257,7 +1257,7 @@ void geometry_information::prepare_shapes() { | |||||||
|   bshape(shLightningBolt, PPR::ITEM, scalefactor/1.5, 413); |   bshape(shLightningBolt, PPR::ITEM, scalefactor/1.5, 413); | ||||||
|   bshape(shHumanoid, PPR::ITEM, scalefactor/5.5, 414); |   bshape(shHumanoid, PPR::ITEM, scalefactor/5.5, 414); | ||||||
|   bshape(shHalfHumanoid, PPR::ITEM, scalefactor/5.5, 415); |   bshape(shHalfHumanoid, PPR::ITEM, scalefactor/5.5, 415); | ||||||
|   bshape(shHourglass, PPR::ITEM, scalefactor/3.0 /*1250*/, 416); |   bshape(shHourglass, PPR::ITEM, scalefactor/2.0, 416); | ||||||
|  |  | ||||||
|   wormscale = WDIM == 3 ? 3 : 1; |   wormscale = WDIM == 3 ? 3 : 1; | ||||||
|  |  | ||||||
| @@ -2420,25 +2420,25 @@ NEWSHAPE, 414, 1, 2, 0.166, 0, 0.619, 0.186, 0.619, 0.348, 0.13, 0.171, -0.161, | |||||||
| NEWSHAPE, 415, 1, 1, 0.166, 0, 0.619, 0.186, 0.619, 0.348, 0.13, 0.171, -0.161, 0.129, 0.04, 0.254, -0.038, 0.339, -0.32, 0.186, -0.368, 0.078, -0.467, 0.138, -0.569, 0.141, -0.659, 0.081, -0.674, 0.087, -0.7, 0, | NEWSHAPE, 415, 1, 1, 0.166, 0, 0.619, 0.186, 0.619, 0.348, 0.13, 0.171, -0.161, 0.129, 0.04, 0.254, -0.038, 0.339, -0.32, 0.186, -0.368, 0.078, -0.467, 0.138, -0.569, 0.141, -0.659, 0.081, -0.674, 0.087, -0.7, 0, | ||||||
|  |  | ||||||
| // shHourglass | // shHourglass | ||||||
| #define x (-0.2) | #define x (-0.22) | ||||||
| #define y (-0.2) | #define y (-0.30) | ||||||
| NEWSHAPE, 416, 1,2,  | NEWSHAPE, 416, 1,2,  | ||||||
| 0.065+x, | 0.065+x, 0.244+y, | ||||||
| 0.244+y, | 0.065+x, 0.366+y, | ||||||
| 0.065+x, | 0.095+x, 0.366+y, | ||||||
|  0.366+y, | 0.095+x, 0.348+y, | ||||||
| 0.095+x, | 0.132+x, 0.349+y, | ||||||
|  0.366+y, | 0.171+x, 0.342+y, | ||||||
| 0.095+x, | 0.198+x, 0.327+y, | ||||||
|  0.348+y, | 0.244+x, 0.269+y, | ||||||
| 0.132+x, | -0.244-x, -0.269-y, | ||||||
|  0.349+y, | -0.198-x, -0.327-y, | ||||||
| 0.171+x, | -0.171-x, -0.342-y, | ||||||
|  0.342+y, | -0.132-x, -0.349-y, | ||||||
| 0.198+x, | -0.095-x, -0.348-y, | ||||||
|  0.327+y, | -0.095-x, -0.366-y, | ||||||
| 0.244+x, | -0.065-x, -0.366-y, | ||||||
|  0.269+y, | -0.065-x, -0.244-y, | ||||||
|   |   | ||||||
| #undef x | #undef x | ||||||
| #undef y | #undef y | ||||||
|   | |||||||
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	 Jacob Mandelson
					Jacob Mandelson