From da6582c2ffaa4821257688ea3d07e16192c115f1 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 26 May 2025 08:54:10 +0200 Subject: [PATCH] fixed the rendering of explosive barrels (and crates) --- celldrawer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/celldrawer.cpp b/celldrawer.cpp index f693ec0c..b96809b7 100644 --- a/celldrawer.cpp +++ b/celldrawer.cpp @@ -1544,7 +1544,7 @@ void celldrawer::draw_features() { const int layers = 2 << detaillevel; for(int z=1; z<=layers; z++) { double zg = zgrad0(0, geom3::actual_wall_height(), z, layers); - queuepolyat(xyzscale(V, zg, zg), cgi.shBarrel, darkena((z&1) ? 0xFF0000 : 0xC00000, 0, 0xFF), PPR(PPR::RED1_SIDE)); + queuepolyat(xyzscale(V, zg, zg), cgi.shBarrel, darkena((z&1) ? 0xFF0000 : 0xC00000, 0, 0xFF), PPR(PPR::WALL_DECO)); } } else { @@ -1734,7 +1734,7 @@ void celldrawer::draw_features() { const int layers = 2 << detaillevel; for(int z=1; z<=layers; z++) { double zg = zgrad0(0, geom3::actual_wall_height(), z, layers); - queuepolyat(xyzscale(V, zg, zg), cgi.shBarrel, darkena((z&1) ? 0xFF0000 : 0xC00000, 0, 0xFF), PPR(PPR::RED1_SIDE)); + queuepolyat(xyzscale(V, zg, zg), cgi.shBarrel, darkena((z&1) ? 0xFF0000 : 0xC00000, 0, 0xFF), PPR(PPR::WALL_DECO)); } }