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2d3d:: textures on sidewalls
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@@ -631,6 +631,8 @@ void showEuclideanMenu() {
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#endif
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};
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});
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extern void add_edit_wall_quality(char);
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add_edit_wall_quality('W');
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}
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else if(WDIM == 3) dialog::addBreak(100);
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else {
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