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nilrider:: fixed missing textures in planning

This commit is contained in:
Zeno Rogue 2022-05-06 14:35:23 +02:00
parent 19a83d2ea8
commit d95bbe2574

View File

@ -94,6 +94,7 @@ void level::compute_plan_transform() {
}
void level::draw_planning_screen() {
curlev->init_textures();
dynamicval<eGeometry> g(geometry, gEuclid);
dynamicval<eModel> pm(pmodel, mdDisk);
dynamicval<bool> ga(vid.always3, false);