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	rv::platformer::added missing create_sprite_texture
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		| @@ -632,6 +632,7 @@ void render_room(room *r) { | ||||
| template<class R> void render_room_objects(room *r, R render_at) { | ||||
|   auto pb = get_pixel_bbox();   | ||||
|   if(r != current_room) return; | ||||
|   create_sprite_texture(); | ||||
|   render_at(sprite_texture->textureid, pb.minx, pb.miny, pb.maxx, pb.maxy, 0, 0, man_x/256., man_y/256.); | ||||
|   } | ||||
|  | ||||
|   | ||||
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