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tessellation examples

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Zeno Rogue 2019-12-27 10:14:26 +01:00
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commit d8cf05bdb8
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## brickwork
## a simple test
e2.
angleunit(deg)
# 1's are edge lengths, and 0s and 90s are external angles, given in angleunits (i.e. degrees)
tile(1,0,1,90,1,90,1,0,1,90,1,90)
# consecutive edges in 'tile' description are numbered: 0, 1, 2, 3, 4, 5
# consecutive tile types are numbered: 0, 1, 2, ... (here there is just one type)
# the last 0 means that there is no mirroring
c(0,0,0,3,0)
c(0,1,0,4,0)
c(0,2,0,5,0)

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tessellations/floret.tes Normal file
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## floret-like tiling
## from Marek14's post in HyperRogue discord
e2.
angleunit(deg)
tile(1,120,3,60,1,60,1,120,1,-60,1,0,1,60)
c(0,0,0,6,0)
c(0,1,0,1,0)
c(0,2,0,5,0)
c(0,3,0,4,0)

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## {3,13} pentiamond
## from Marek14's post in HyperRogue discord
h2.
angleunit(2*pi/13)
# the line below lets us specify internal angles
angleofs(pi)
distunit(edge(3,13))
tile(1,2,1,3,1,2,1,1,1,3,1,3,1,1)
c(0,0,0,6,0)
c(0,1,0,1,0)
c(0,2,0,2,0)
c(0,3,0,4,0)
c(0,5,0,5,0)

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## Marjorie Rice tiling
## see: "Marjorie Rice and the MAA tiling", Doris Schattschneider
e2.
angleunit(deg)
let(u=sqrt(3)/3)
tile(1, 30, u, 60, u, 90, 1, 60, 1, 120)
tile(1, 30, u, 60, u, 90, 1, 60, 1, 120)
tile(1, 30, u, 60, u, 90, 1, 60, 1, 120)
c(0,0,0,4,0)
c(0,3,2,3,0)
c(0,1,2,2,0)
c(0,2,1,1,0)
c(2,1,1,2,0)
c(1,0,2,4,0)
c(2,0,2,0,0)
c(1,3,1,4,0)

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## two-three tiling
## from Marek14's post in HyperRogue discord
e2.
angleunit(deg)
tile(1,90,2,90,1,90,1,90)
tile(1,90,1,0,1,0,1,90,1,90,1,0,2,90)
c(0,3,0,3,0)
c(0,0,1,2,0)
c(0,1,1,6,0)
c(0,2,1,3,0)
c(1,0,1,1,0)
c(1,4,1,5,0)