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https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
surface 3D graphics are now automatically disabled in rug (won't work correctly with quotient rugs anyway) and in pmodels which do not support it
This commit is contained in:
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e68da3d9a9
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12
config.cpp
12
config.cpp
@ -1294,10 +1294,18 @@ void show3D() {
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dialog::addSelItem(XLAT("model used"), conformal::get_model_name(pmodel), 'M');
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dialog::addBreak(50);
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if(!(wmspatial || mmspatial))
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if(rug::rugged) {
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dialog::addBoolItem(XLAT("3D monsters/walls on the surface"), rug::spatial_rug, 'S');
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dialog::add_action([] () { rug::spatial_rug = !rug::spatial_rug; });
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}
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if(rug::rugged && !rug::spatial_rug)
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dialog::addBreak(100);
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else if(non_spatial_model())
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dialog::addInfo(XLAT("no 3D effects available in this projection"), 0xC00000);
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else if(!spatial_graphics)
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dialog::addInfo(XLAT("set 3D monsters or walls in basic config first"));
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else if(invalid != "")
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dialog::addInfo(XLAT("error: "+invalid));
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dialog::addInfo(XLAT("error: "+invalid), 0xC00000);
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else
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dialog::addInfo(XLAT("parameters set correctly"));
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dialog::addBreak(50);
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@ -8,6 +8,7 @@ namespace hr {
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int inmirrorcount = 0;
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bool spatial_graphics;
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bool wmspatial, wmescher, wmplain, wmblack, wmascii;
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bool mmspatial, mmhigh, mmmon, mmitem;
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@ -5302,6 +5303,13 @@ void drawthemap() {
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mmhigh = vid.monmode == 3 || vid.monmode == 5;
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mmspatial = vid.monmode == 4 || vid.monmode == 5;
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spatial_graphics = wmspatial || mmspatial;
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if(rug::rugged && !rug::spatial_rug) spatial_graphics = false;
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if(non_spatial_model())
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spatial_graphics = false;
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if(!spatial_graphics) wmspatial = mmspatial = false;
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DEBB(DF_GRAPH, (debugfile,"draw the map\n"));
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for(int m=0; m<motypes; m++) if(isPrincess(eMonster(m)))
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3
hyper.h
3
hyper.h
@ -949,6 +949,7 @@ void applymodel(hyperpoint H, hyperpoint& Hscr);
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void drawCircle(int x, int y, int size, color_t color, color_t fillcolor = 0);
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void fixcolor(int& col);
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ld displayspin(cell *c, int d);
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bool non_spatial_model();
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hyperpoint gethyper(ld x, ld y);
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void resetview();
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void drawthemap();
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@ -1208,6 +1209,7 @@ struct renderbuffer;
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namespace rug {
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extern bool rugged;
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extern bool spatial_rug;
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extern bool computed;
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extern bool renderonce;
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extern bool rendernogl;
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@ -2019,6 +2021,7 @@ bool playerInBoat(int i);
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extern int lowfar;
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extern bool wmspatial, wmescher, wmplain, wmblack, wmascii;
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extern bool mmspatial, mmhigh, mmmon, mmitem;
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extern bool spatial_graphics;
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extern int maxreclevel, reclevel;
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string explain3D(ld *param);
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10
hypgraph.cpp
10
hypgraph.cpp
@ -24,6 +24,14 @@ hyperpoint perspective_to_space(hyperpoint h, ld alpha = vid.alpha, eGeometryCla
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hyperpoint dhp(ld x, ld y, ld z) { return hpxyz(x, y, z); }
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bool non_spatial_model() {
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if(among(pmodel, mdRotatedHyperboles, mdJoukowsky, mdJoukowskyInverted, mdPolygonal, mdPolynomial))
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return true;
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if(pmodel == mdSpiral && euclid)
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return true;
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return vid.consider_shader_projection && shaderside_projection && pmodel;
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}
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hyperpoint perspective_to_space(hyperpoint h, ld alpha, eGeometryClass gc) {
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ld hx = h[0], hy = h[1];
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@ -136,7 +144,7 @@ bool twopoint_do_flips;
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ld find_zlev(hyperpoint& H) {
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if(wmspatial || mmspatial) {
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if(spatial_graphics) {
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ld zlev = zlevel(H);
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using namespace hyperpoint_vec;
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if(zlev > 1-1e-6 && zlev < 1+1e-6) return 1;
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3
rug.cpp
3
rug.cpp
@ -28,6 +28,7 @@ struct rug_exception { };
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bool fast_euclidean = true;
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bool good_shape;
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bool subdivide_first = false;
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bool spatial_rug = false;
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bool subdivide_further();
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void subdivide();
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@ -1791,6 +1792,8 @@ void show() {
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}
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dialog::addSelItem(XLAT("automatic move speed"), fts(ruggo), 'G');
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dialog::addSelItem(XLAT("anti-crossing"), fts(anticusp_factor), 'A');
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dialog::addBoolItem(XLAT("3D monsters/walls on the surface"), spatial_rug, 'S');
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dialog::add_action([] () { spatial_rug = !spatial_rug; });
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#if CAP_SURFACE
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if(hyperbolic) {
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13
tour.cpp
13
tour.cpp
@ -412,19 +412,10 @@ slide default_slides[] = {
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#endif
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[] (presmode mode) {
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#if CAP_RUG
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static int wm, mm;
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if(mode == 1) {
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if(mode == 1)
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rug::init();
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wm = vid.wallmode;
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mm = vid.monmode;
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vid.wallmode = 3;
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vid.monmode = 2;
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}
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if(mode == 3) {
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if(mode == 3)
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rug::close();
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vid.wallmode = wm;
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vid.monmode = mm;
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}
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slidecommand = "switch renderer";
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if(mode == 4) {
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rug::close();
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